Open maxime4000 opened 1 month ago
Hello, and thank you for the report.
I'd be curious to know if this is specific to C#, or if it is the same behaviour in GDScript / other languages.
I'd be curious to know if this is specific to C#, or if it is the same behaviour in GDScript / other languages.
Looks to be the same for gdscript too.
Tested versions
Probably reproductible on all version.
System information
Window 10 - 4.3-RC2
Issue description
I'm working with Godot C# and I use IconAttribute to have custom icon in the editor.
[GlobalClass, Icon("res://assets/textures/icons/tbd-icon.svg")]
Mostly everywhere you will be able to see the icon, but in the "Remote Scene" the tree view won't show any custom icon for instanciated node. You click on the node which update the Inspector view and you will see the EditorDebuggerRemoteObject do include the CustomIcon but not the Remote SceneSteps to reproduce
[GlobalClass, Icon("res://path/to/icon/some-icon.svg")] public partial class GlobalManager : Node3D, IGlobalManager { public static GlobalManager Instance { get; private set; } }