Open mini-fox-dz opened 3 weeks ago
Please add information about your GPU and GPU drivers.
You can also try to disable vsync in the editor settings and see if that makes a difference.
disabled V-Sync and i got the same result
Please upload a minimal reproduction project[^1] to make this easier to troubleshoot.
[^1]: A small Godot project which reproduces the issue, with no unnecessary files included. Be sure to not include the .godot
folder in the archive (but keep project.godot
).
Drag and drop a ZIP archive to upload it. Do not select another field until the project is done uploading.
Note for C# users: If your issue is not C#-specific, please upload a minimal reproduction project written in GDScript. This will make it easier for contributors to reproduce the issue locally as not everyone has a Mono setup available.
Tested versions
4.3 dev
System information
windows 10 godot 4.3 dev CPU: intel i3-3120M GPU: intel HD 4000
Issue description
my 4.2 project was getting better fps like 400 or 120 fps but after 4.3 update my game getting 33 - 42 fps
Steps to reproduce
just switched my 4.2 project to 4.3
Minimal reproduction project (MRP)
cannot convert it