Open dekotale opened 1 month ago
I can reproduce this when using GNOME, but not when using KDE.
I can reproduce this when using GNOME, but not when using KDE.
Right, I forgot to mention that my desktop environment is GNOME 46... I didn't remember to try another DE. I'll add this information, thank you very much @DanielKinsman
I can confirm the same behavior on GNOME 46.4
I thought at first I was going crazy and forgetting to press ctrl-c when trying to copy text; when I'd then use ctrl-v there would be no text on the clipboard.
But it does seem there's something wrong with copy/paste when using the editor under Wayland.
I too am on Gnome 46.
Tested versions
System information
Godot v4.3.stable - openSUSE Tumbleweed-Slowroll 20240803 - Wayland - GLES3 (Compatibility) - AMD Radeon RX 6800 XT (radeonsi, navi21, LLVM 18.1.8, DRM 3.57, 6.10.3-1-default) - AMD Ryzen 7 7700X 8-Core Processor (16 Threads). GNOME 46.2 DE.
Issue description
When using the
--display-driver wayland
flag in Godot, there is an inconsistent behavior when copying text from the script editor. The first copy action works as expected, but the second attempt to copy fails. When you try to paste the content nothing sticks, but if you copy something again and try to paste it, then yes... it's like the “even” times you copy don't work, but the “odd” times work.Steps to reproduce
--display-driver wayland
flag.Minimal reproduction project (MRP)
mrp_copy_behaviour.zip