Open c5tefz opened 3 weeks ago
Can you check if this is affected by:
Thanks. I think this is exactly the relevant issue. I could not find it before posting. Sorry for the trouble!
No worries! This is a bit separate so as long as this PR fixes it this should be kept open, will test if it fixes this later today or tomorrow
Tested versions
System information
Godot v4.3.stable - Windows 10.0.22631
Issue description
Multiple anonymous RefCounted wrapped in Signal/Callable to be passed as function arguments will be freed early, except for that last one.
Steps to reproduce
Set the code attached at MRP into the scene node and run it. Wherever it is executed, the result is the same as following:
I would expect it all to be
true
(or all to befalse
).Minimal reproduction project (MRP)