I have a scene containing only a FileDialog node. It has "Use Native Dialog" checked and is marked as visible.
When opening the project, the native file dialog pops up and is now marked as not visible.
If I un-check "Use Native Dialog", it does not show up when opening the project and is still marked as visible.
Steps to reproduce
Setup a project that only contains one file dialog
Tested versions
System information
Godot v4.3.stable (77dcf97d8) - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 3060 (NVIDIA; 31.0.15.5123) - Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz (16 Threads)
Issue description
I have a scene containing only a FileDialog node. It has "Use Native Dialog" checked and is marked as visible. When opening the project, the native file dialog pops up and is now marked as not visible. If I un-check "Use Native Dialog", it does not show up when opening the project and is still marked as visible.
Steps to reproduce
Minimal reproduction project (MRP)
filedialogtext.zip