Open KoBeWi opened 1 week ago
We can either remove the setting, or change it to default to "Auto" that would be remembering the last position, and the other options should be treated as overrides.
I like the idea of an "Auto" setting. Perhaps we can merge in the separate interface/editor/remember_window_size_and_position
setting into this "Auto" option?
Also some alternatives names for "Auto"
I have a really rough PR of what this might look like. https://github.com/godotengine/godot/pull/97333 I'm a total C++ beginner though, so it's not entirely functional yet 😅
Tested versions
4.4 dev2
System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 31.0.15.4633) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
Issue description
There is
interface/editor/editor_screen
editor setting, which defines where the editor should appear at startup. After #76085, the editor will use the last window position (including screen), making the setting effectively useless. It has effect only when a project is opened for the first time.Maybe we should just remove this setting now.
Steps to reproduce
interface/editor/editor_screen
to Screen 1Minimal reproduction project (MRP)
N/A