When pasting a selection of tiles in the GridMap, on left click in the world, the GridMap node is deselected. This is an issue because users want to continue working on the GridMap, having to constantly reselect the GridMap is an issue.
Steps to reproduce
Create a 3d project with a GridMap
Import some meshes
Paint a bunch where-ever
Make a selection with Shift+Left Click
CTRL + C to copy the selection
Click to paste the selection and notice the GridMap is deselected.
Tested versions
v4.3.stable.official [77dcf97d8]
System information
Godot v4.3.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2080 (NVIDIA; 32.0.15.6081) - AMD Ryzen 5 3600 6-Core Processor (12 Threads)
Issue description
When pasting a selection of tiles in the GridMap, on left click in the world, the GridMap node is deselected. This is an issue because users want to continue working on the GridMap, having to constantly reselect the GridMap is an issue.
Steps to reproduce
Minimal reproduction project (MRP)
gridmapdeselectbug.zip