godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
https://godotengine.org
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Support HTTP Proxy for WebSocketPeer #97189

Closed metamuffin closed 1 month ago

metamuffin commented 1 month ago

Issue description

Affected version: 4.3.stable

Godot currently only supports HTTP proxying for HTTPClient but not WebSocketPeer and WebSocketMultiplayerPeer interfaces that also use HTTP internally. It should expose the same set_http_proxy and set_https_proxy methods that HTTPClient has.

Steps to reproduce

Try to use Godot to connect with Websocket through a proxy.

AThousandShips commented 1 month ago

Feature proposals are tracked here, this is for bugs. Please open a proposal instead.