Open llama-nl opened 1 month ago
I can't reproduce the issue with either 4.3.stable or 4.4.dev2 on a Pixel 7a running Android 14. This might be specific to older Android versions.
I can confirm this happens. I'm on 4.4 dev3. When I export a project to an Android 10 (Immersive Mode, Portrait). After launching the game, the first time you touch the screen (anywhere) the bottom Android navigation bar is shown (opaque) and it won't ever go away with any gesture. This happens even if you touch the screen while the app is loading, even before the splash screen is shown. The bottom navigation bar comes in and won't go away with a gesture. You can only get rid of it by switching out of the game and back again. If you do that then the nav bar behaves as expected, and is not opaque anymore (shows and hides with a gesture).
I can reproduce it with my Poco Phone X5: android 11 I cannot reproduce it with my S23: android 14
Same conditions, it will appear when you touch the screen I'm running Godot 4.4 dev2
Since I have a device that can reproduce this issue, I can help debugging with any possible patch. Immersive mode in android is just a flag that goes in the manifest (or similar), so it should be some entangled configuration that Godot generates. Ping my name anytime if help is needed
Something I've noticed:
when the app is minimized and you come back to the app, the immersive mode will just work
During testing for my PR #98890, I encountered this issue on a Motorola device running Android 11. This issue does not occur on my Xiaomi device running Android 14.
I've created a PR to resolve this issue. Please test it on your end and let me know if the issue still persists.
No need to comment on that PR if issue is resolved, just use 🚀 reaction :)
For me I am unable to install the given demo apk on my Android 11 go edition.
But I can install in on my Android 14.
@UnderGamer05 I believe the issue may be related to CPU architecture compatibility. The demo app is currently exported for ARM64 devices. Could you please confirm the CPU architecture of your device to check if it matches this requirement?
@syntaxerror247 I am using ARM32. If you build game with ARM32 it works for ARM64.
I have now updated PR description with an ARM32 apk.
Ok, tested on Android 11 Go Edition it is fine now.
Tests: Installing, opening, minimizing, restoring
S23 Android 14
ARM64: Appears a window saying the android version is not compatible. After clicking on accept it just works🤔. I think this was already happening in the bug reproduction demo so might be something unrelated
ARM32: Appears a dialog to authorize to install this app. I have never seen this before. After accepting it just works correctly.
Poco X5 Android 11:
ARM64: It just works
ARM32: Appears a dialog to authorize to install this app. I have never seen this before. After accepting it just works correctly.
Hope this helps. Gonna give a :rocket: in the PR.
Many thanks!
Appears a window saying the android version is not compatible. After clicking on accept it just works🤔
@jjolmo It would be nice, if you could create an issue for this with some screenshots of the popup dialogs that you encountered.
ARM32: Appears a dialog to authorize to install this app. I have never seen this before. After accepting it just works correctly
Also include about this, in that issue.
Appears a window saying the android version is not compatible. After clicking on accept it just works🤔
@jjolmo It would be nice, if you could create an issue for this with some screenshots of the popup dialogs that you encountered.
ARM32: Appears a dialog to authorize to install this app. I have never seen this before. After accepting it just works correctly
Also include about this, in that issue.
Will prepare if I have time. I need first to check if the popup is something related with my phone/os.
Related with the other issue with the alert, I was also surprised that I was able to install an arm32 in an arm64 device. The dialog was prompting me that the system cannot guard the app so it would run if I authorize it, with my fingerprint.
Tested versions
4.4.dev2
System information
Android 11 - 4.4.dev2 - Compatibility Renderer
Issue description
I exported a project to apk on Android Editor. It exported with impressive mode enabled. After installing the apk and opening it everything is fine. But after just touch the screen the bottom navigation bar appear.
https://github.com/user-attachments/assets/ed57d935-a585-4f95-ae98-a9b3b7f23150
It happen with release and debug both apk
Steps to reproduce
Just exported game on Android Editor.
Minimal reproduction project (MRP)
Apk exported. Exported on Android Editor https://drive.google.com/file/d/1N7xWCGG1nkDhwg9EhBMdJQN8X_PQS2bi/view?usp=drivesdk
Project: test.zip