Open Gromph opened 2 months ago
Commenting out line 323 in godot/drivers/gles3/shaders/scene.glsl Fixes the error on both our chromebooks: //invariant gl_Position;
I don't know much about shaders, so I don't know what other problems this change could cause. Our games look fine now though
Tested versions
System information
Reproduces on our 2 chromebooks:
ChromeOS 103.0.5060.53 - Godot v4.3.stable - compatibility renderer - Acer Chromebook R11 (CB5-132T, C738T) - Celeron N3160
ChromeOS 126.0.6478.222 - Godot v4.3.stable - compatibility renderer - Dell Chromebook 5190 - Celeron N3350
Issue description
Running godot editor there is no 3d rendered, for example no grid lines or meshes drawn in new 3d scene. 2d is fine.
There are shader compile errors shown in adb logcat:
Steps to reproduce
Minimal reproduction project (MRP)
Just create a new project