Closed zaddok closed 4 hours ago
I have done a complete full device factory reset on the Samsung S20+ and it is now possible to again launch/debug apps directly onto the device. I suspect this means that the problem is related to the Samsung rather than to Godot itself, so I am going to close this ticket.
Tested versions
Godot 4.2.2 Deploying to an Oppo A series and a Samsung S20+
System information
MacOs 14.7
Issue description
A cryptic error appears when trying to install app onto device. Even if the app has been removed/deleted from the device, it still fails to install.
Related issue: In #49588 it appears a checkbox existed called "Clear Previous Install." But this checkbox doesn't appear to exist on 4.2.2 Why was it removed? How do we solve this now?
Why does it say "Performing streamed install"? Is this just a message spat out by adb? It gives hope that it might install. But it doesn't install.
Note the problem does not appear on my Oppo A (CHF) model.
Erasing and reinstalling the /android/ folder inside the godot project folder doesn't help.
Steps to reproduce
Press "Remote Debug" button to run on device, while an android Samsung S20+ is connected. The App previously existed on the phone, but was removed. App fails to run.
Minimal reproduction project (MRP)
n/a