godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
https://godotengine.org
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Godot Mobile: Unwanted restart #98112

Open GreenDevGD opened 1 month ago

GreenDevGD commented 1 month ago

Tested versions

I'm trying out the mobile version of Godot Engine, but I'm facing some issues involving 3D and possibly 2D: When I start the project, the engine for some reason restarts by itself as if some failure had occurred. Obs: There is no error, not even in the scripts, but the engine still insists on restarting, This only happens when I start the project, mysterious crashes also occur, as the project is too small to make the device crash. I use a Moto G9 play.

Moto G9 play: Qualcomm Snapdragon 665 Adreno 610 64GB and 4GB RAM Android 10 (Updated to Android 11)

Godot Engine 4.4 dev3

System information

Godot v4.4.dev3 - Android - Single-window, 1 monitor - Vulkan (Mobile) - integrated Adreno (TM) 610 - (8 threads)

Issue description

The Engine is restarting itself every time I start the project to test, even if it opens and loads correctly, the unwanted restart happens.

Steps to reproduce

Engine problems, I haven't found any problems with GDscript so far.

Minimal reproduction project (MRP)

No problem in settings

llama-nl commented 1 month ago

Is it happening when you minimize the app and re-enter? Or most probably because of Android 11.

Calinou commented 1 month ago

Try switching to the Compatibility rendering method at the top-right corner of the editor. (If this does not work, change Rendering Method.mobile to Compatibility in the project settings then restart the editor.)