godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
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Custom editor font artifacts at high zoom #98188

Open eobet opened 5 hours ago

eobet commented 5 hours ago

Tested versions

4.4 dev 3

System information

Godot v4.4.dev3 - Nobara Linux 40 (GNOME Edition) on Wayland - Wayland display driver, Single-window, 1 monitor - Vulkan (Mobile) - integrated Intel(R) Xe Graphics (TGL GT2) - 11th Gen Intel(R) Core(TM) i7-11370H @ 3.30GHz (8 threads)

Issue description

I'm using the freely available Roboto Condensed font for Google, and the bold version looks like this:

Screenshot from 2024-10-14 23-22-42

I don't remember it doing this in 4.3...

Steps to reproduce

Just set the custom editor font to be Roboto Condensed Bold.

Zoom in (shader editor easiest).

Maybe you need 200% display scaling as well, I'm not sure.

Minimal reproduction project (MRP)

N/A

fire commented 5 hours ago

Reminds me of the signed distanced field artifacts with incorrect fonts.

https://github.com/godotengine/godot/pull/61555

image