Godot v4.3.stable - macOS 14.2.0 - Vulkan (Forward+) - integrated Apple M2 Max - Apple M2 Max (12 Threads)
Issue description
The custom mouse cursor only appears for a brief moment, before changing back to the system cursor.
This happens in window mode and fullscreen.
I followed this Godot documentation to implement the custom cursor image (32x32 .png) via a script but the same behavior happens, when the cursor image is implemented via the project settings under _display/mouse_cursor/customimage.
Tested versions
v4.3.stable.official.77dcf97d8
System information
Godot v4.3.stable - macOS 14.2.0 - Vulkan (Forward+) - integrated Apple M2 Max - Apple M2 Max (12 Threads)
Issue description
The custom mouse cursor only appears for a brief moment, before changing back to the system cursor.
This happens in window mode and fullscreen.
I followed this Godot documentation to implement the custom cursor image (32x32 .png) via a script but the same behavior happens, when the cursor image is implemented via the project settings under _display/mouse_cursor/customimage.
Script:
https://github.com/user-attachments/assets/84615648-6a81-46f6-94e3-4e1ef870c456
Steps to reproduce
Minimal reproduction project (MRP)
custom_cursor_bug.zip