Open R4Qabdi opened 22 hours ago
Could you try this build of Godot 4.3 with debug symbols (made by @Calinou, an official maintainer)? https://github.com/Calinou/godot-debug-builds/releases/download/v4.3/godot-4.3-editor-debug-linux-gcc9.3.zip
This should give more details in the stacktrace when it crashes, so we can pinpoint which part of the code is crashing.
================================================================ handle_crash: Program crashed with signal 11 Engine version: Godot Engine v4.3.stable.custom_build (77dcf97d82cbfe4e4615475fa52ca03da645dbd8) Dumping the backtrace. Please include this when reporting the bug to the project developer. [1] /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x795db4045320] (??:0) ERROR: FATAL: Index p_index = 2 is out of bounds (size() = 2). at: get (./core/templates/cowdata.h:205)
this is what i get
Tested versions
4.3.stable.official
System information
Linux Mint 22 X86_64 - Vulkan 1.3.289 - Forward Mobile - Using Device #0: AMD - AMD Radeon R3 Graphics (RADV STONEY)
Issue description
I am using a low end laptop to do projects on godot, 4 gigabytes of RAM, AMD A4-9125 RADEON R3 2C+2G. this might be just a hardware issue. but, it doesn't happen to crash when i use it on windows.
Steps to reproduce
it closes by itself at random time, even when i don't do anything, i leave it running and it just crash.
Minimal reproduction project (MRP)
it happens with every project but here's one of them on github https://github.com/R4Qabdi/outermension