Open jolexxa opened 1 week ago
You may get more information using the --verbose
flag, it should at least print the dotnet
command that Godot is trying to execute.
Are you able to reproduce this locally or only in GitHub actions? Can you reproduce this consistently or does it only happen sometimes?
Tested versions
4.3-stable
System information
Ubuntu 22.04.5
Issue description
I'm seeing the
--build-solutions
step of the test pipeline hang forever in the chickensoft-games/GameDemo CI/CD pipelines (again — this has happened at different points in different versions). It doesn't seem to be producing any errors, either.This step typically runs in 20 seconds.
If there's something I can add to the workflow to get you more information, just let me know and I'll be happy to do it.
Here's the full pipeline log:
Steps to reproduce
Run the Chickensoft Game Demo pipelines on GitHub.
Minimal reproduction project (MRP)
(see link)