godotengine / godot

Godot Engine – Multi-platform 2D and 3D game engine
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Issues adding custom URLs to Asset Library #99187

Open yankscally opened 19 hours ago

yankscally commented 19 hours ago

Tested versions

4.3

System information

Windows 10

Issue description

the asset library does not reload the available_urls list in the editor when adding a custom URL in EditorSettings, even after project reload.

I added one manually and it worked.

Steps to reproduce

when you add a new URL to the Asset Lib, it doesn't update in this dropdown, even when reloading

image

if I add it manually it works, when I do it from code I only see this:

image

Minimal reproduction project (MRP)

n/a

PhairZ commented 18 hours ago

I don't clearly understand whats the problem. IMC I tested this on godotv4.4.dev.custom_build [277cb68e1] and it had no issue. I went to project settings. I added another Asset Library URL. Reloaded the project as the editor had instructed me. Opened the Asset Library and found the Site available.

yankscally commented 15 hours ago

I don't clearly understand whats the problem. IMC I tested this on godotv4.4.dev.custom_build [277cb68] and it had no issue. I went to project settings. I added another Asset Library URL. Reloaded the project as the editor had instructed me. Opened the Asset Library and found the Site available.

The problem is:

PhairZ commented 7 hours ago

Can I ask why would you want to change editor settings in-code?