Open Arnklit opened 5 days ago
@AThousandShips Somewhat nitpicky, but seeing as how #88412 (which is largely the same problem) was labeled a bug, shouldn't this also be considered one? The undo/redo support is there already, but the shortcut isn't propagated from the dialog to the editor properly, as I understand it.
The undo/redo support is available in the entire editor, the missing thing are the shortcuts, but I think the difference is minimal, if the editor team thinks this is a bug they can adjust the tagging
Tested versions
4.3.stable Master - Godot v4.4.dev (a0cd8f187)
System information
Godot v4.4.dev (a0cd8f187) - Windows 10.0.22631 - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4070 Laptop GPU (NVIDIA; 32.0.15.6103) - AMD Ryzen 7 7840HS w/ Radeon 780M Graphics (16 threads)
Issue description
Nothing happens when pressing Ctrl + Z and Ctrl + Shift + Z in the Texture Region Editor
Steps to reproduce
Minimal reproduction project (MRP)
NA