Godot v4.3.stable - Linux Mint 21.3 (Virginia) - X11 - Vulkan (Forward+) - integrated Intel(R) HD Graphics 620 (KBL GT2) - Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz (4 Threads)
Issue description
The native file dialog grays out all folders when i enable Use Native Dialog and set the file mode to Open Folder
from my tests, it seems to happen only in Open Folder mode and for me the initial directory is ALWAYS /home/{username} regardless of the mode i chose in Access.
Steps to reproduce
make a new project.
add a Filedialog to the scene.
enable Use Native Dialog and set File Mode to Open Folder
Tested versions
System information
Godot v4.3.stable - Linux Mint 21.3 (Virginia) - X11 - Vulkan (Forward+) - integrated Intel(R) HD Graphics 620 (KBL GT2) - Intel(R) Core(TM) i5-7200U CPU @ 2.50GHz (4 Threads)
Issue description
The native file dialog grays out all folders when i enable
Use Native Dialog
and set the file mode toOpen Folder
from my tests, it seems to happen only in
Open Folder
mode and for me the initial directory is ALWAYS/home/{username}
regardless of the mode i chose inAccess
.Steps to reproduce
Use Native Dialog
and set File Mode toOpen Folder
For detailed steps see the video below:
https://github.com/user-attachments/assets/f40cbea6-50f4-41e5-99af-e76d92e45ecd
Minimal reproduction project (MRP)
dialogtest.zip