Closed jtnicholl closed 1 year ago
The script was checking pressed instead of button_pressed, so it was always resolving to true and resulted in everything being at the highest option. There were also no button groups.
pressed
button_pressed
Superseded by https://github.com/godotengine/tps-demo/pull/166. Thanks for the contribution nonetheless!
The script was checking
pressed
instead ofbutton_pressed
, so it was always resolving to true and resulted in everything being at the highest option. There were also no button groups.