godotengine / tps-demo

Godot Third Person Shooter with high quality assets and lighting
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Improve visuals and settings menus, fix overly strong lights #179

Closed Calinou closed 7 months ago

Calinou commented 7 months ago

Note

This PR grew to be pretty large, so I'd like to make future changes that may depend upon this PR in a separate PR to avoid making it even larger. I plan to make some changes to further improve visuals (mainly particles/VFX) as soon as possible.

Preview

Menu

menu webp

Default settings:

settings webp

Level with VoxelGI

voxelgi_aiming webp

voxelgi_bridge webp

voxelgi_catwalk_2 webp

voxelgi_catwalk webp

voxelgi_core_2 webp

voxelgi_core webp

voxelgi_headlights webp

Level with SDFGI

SDFGI struggles with this scene due to the presence of small bright emissive objects, so VoxelGI should be preferred for this demo. Nonetheless, I've updated the settings for SDFGI as well.

sdfgi_back_from_core webp

sdfgi_core webp

sdfgi_railing webp

akien-mga commented 7 months ago

Thanks!

adamscott commented 7 months ago

Thanks Hugo!