godotengine / tps-demo

Godot Third Person Shooter with high quality assets and lighting
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Improve particles and VFX, add blob shadow below player and enemies #180

Closed Calinou closed 7 months ago

Calinou commented 7 months ago

Preview

Videos:

akien-mga commented 7 months ago

Tested locally, it looks really cool! Thanks for working on these VFX, I felt they could use another pass for a long time.

There are two VFX which I think would still warrant more work, but that could be done in another PR;

https://github.com/godotengine/tps-demo/assets/4701338/95b9ad62-dd18-4e6c-b358-299d6d3d7e5d

Edit: GH doesn't like my encoding, but the video plays ok with mplayer or ffplay when downloaded. I've been struggling to get a proper recording with SimpleScreenRecorded today so fell back to old Kazam which might not be using state of the art formats.

See the 3.x version of the TPS demo (at least as it was some time ago): tps-demo-aces-fitted

This was maybe lost during the conversion to Godot 4? The right amount of detail is maybe somewhere in between, but I do feel that having more activity that breaks from the pure spherical and almost flat shaded orb could be nice.

QbieShay commented 7 months ago

RE: Sun flare

I think I had some WIP for a fancier orb, but im not sure if i ended up pushing it upstream or not

RE: VFX

Feel free to improve them! Those were one of the first VFX I did when i started my VFX career, they can definitely use some improvement (especially those light shafts that I made in the past are a bit ... uuuuuhhh)