Closed poke646 closed 8 months ago
Oh I see the folder structure seems wrong it should be in "webrtc" folder but I can't run demo because of WebSocketClient not declared in the current scope. on multiplayer_client.gd
Oh I see the folder structure seems wrong it should be in "webrtc" folder
This issue is also being tracked in #118 and there is a bit more information there.
WebSocketClient not declared in the current scope
WebSocket classes have changed in Godot 4.0, check the updated demo here
Godot version
4.1.1
Plugin version
Latest Official Build
System information
Mac OS 13.3.1 (Ventura) M1 PRO
Issue description
I tried the official webrtc demo project.
Downloaded the native webrtc plugin and copied to root folder of the project.
On Debug start there is an error: Error loading extension: res://webrtc.gdextension
Steps to reproduce
Unpack the sample and put official libs to lib folder in the project. Run the project on Mac M1.
Minimal reproduction project
sample-rtc-project.zip