godotengine / webrtc-native

The official GDNative WebRTC implementation for non-html exports.
MIT License
210 stars 34 forks source link

Use Godot primitives for logging, change default log level #141

Closed Ughuuu closed 5 months ago

Ughuuu commented 6 months ago

For now this logs debugging in editor and warning in export. Also wasnt sure what to call to log in godot 3.5, so it only has 4.0.

Faless commented 5 months ago

Also wasnt sure what to call to log in godot 3.5, so it only has 4.0.

Thank you for your contribution, I've made the changes for 3.5, and switched to print_verbose in 4.x.

Sadly, the server hosting our linux toolchains is offline, so the linux builds are failing.

I'll see if we can setup github mirrors of the toolchains or in any case fix the CI as soon as possible.

Faless commented 5 months ago

Thank you for your contribution :rocket: !