Closed carlos-ramos-73 closed 1 year ago
The idea with GDNative/GDExtension is that they should be compatible across minor release. So, the current version, should work for minor releases too (3.5.x and 4.0.x). Did you encounter crashes/issues with the current plugin in the latest 3.5.x and 4.0.x?
Hey Fabio,
Thanks for the clarification. I haven't properly tested the GDExtension in our plugin as it is WIP right now and I am just going through a design checklist. So my apologies if I jumped the gun here. The release notes does mention it might not work with different versions, but I understand that does not have to be the case. But it has been a while from since 4.0-rc1, and with the official release out, I think it is not a bad idea to have a new build.
If you don't think its necessary, then you can close this. And I'll just report any issues along the way. Thanks!
We now have a stable release which should work with all Godot 4.0 patch releases (e.g. 4.0.1, 4.0.2, etc). The 3.5 version should already work across patch releases. Closing as fixed.
Godot version
4.0.0, 4.0.1, 4.0.2, 3.5.2, etc.
Plugin version
latest
System information
All
Issue description
It would be nice to have the builds for major and minor releases of Godot 4 (also 3). We are making a plugin that requires WebRTC on all supported platforms and well, that requires the builds for each platform. To my understanding there is already a build script, but still requires some manual work for upload.
Steps to reproduce
N/A
Minimal reproduction project
N/A