Closed Trey2k closed 1 year ago
Windows releases also crash.
Thanks for reporting, I've confirmed the issue, this seems to have been fixed in upstream godot-cpp via https://github.com/godotengine/godot-cpp/pull/1053 .
I've opened #93 to update godot-cpp to 4.0-stable
.
I'll prepare a new release shortly.
I am able to confirm the new build from actions works as expected in a release export. Thanks for the quick fix!
Closing as fixed via https://github.com/godotengine/webrtc-native/pull/93, a new stable release is available which includes the fix.
Godot version
v4.0.2.stable
Plugin version
v1.0.0-rc1
System information
Arch linux: 6.3.2-arch1-1
Issue description
When exporting a game as release not debug it will crash when a connection is attempted:![image](https://github.com/godotengine/webrtc-native/assets/7241029/ee544127-bc1c-47f4-b4cf-c187ece31717)
Steps to reproduce
Minimal reproduction project
https://github.com/godotengine/godot-demo-projects/tree/master/networking/webrtc_minimal