Closed gogins closed 2 years ago
I wrote a test piece, and tested with the reverbsc
opcode. I had been under the impression that this opcode blurred stereo location. That turns out not to be the case! So, reverbsc
sounds good, does not blur stereo, and I can use it.
So I am closing this issue, although I may reopen it in the future because MVerb
does things that reverbsc
does not do.
The idea is to implement a studio quality, non-convoluton based reverb in pure Csound code. A very good overview from Sean Costello.
The motivation for this issue is my dissatisfaction with the way the Sean Costello reverbs in Csound handle stereo -- otherwise they are quite good.
reverbsc
opcode.To repeat, the objective here is a pure Csound implementation of a studio quality reverb, which I could very much use with the WebAssembly build of Csound for my online cloud-music pieces.
The end product should be an MKGReverb.inc
#include
file in the same pattern as my other patches, using the signal flow graph opcodes for input and output, and global variables/control channels for control.