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cmd/go: clarify best practice for tool dependencies #25922

Closed myitcv closed 5 years ago

myitcv commented 6 years ago

Please answer these questions before submitting your issue. Thanks!

What version of Go are you using (go version)?

go version go1.10.3 linux/amd64
vgo commit 22e23900224f03be49670113d5781e4d89090f45

Does this issue reproduce with the latest release?

Yes; and latest vgo commit (per above)

What operating system and processor architecture are you using (go env)?

GOARCH="amd64"
GOBIN="/tmp/tmp.VQw1O3x8Wy/hello/bin"
GOCACHE="/home/myitcv/.cache/go-build"
GOEXE=""
GOHOSTARCH="amd64"
GOHOSTOS="linux"
GOOS="linux"
GOPATH="/tmp/tmp.VQw1O3x8Wy"
GORACE=""
GOROOT="/home/myitcv/gos"
GOTMPDIR=""
GOTOOLDIR="/home/myitcv/gos/pkg/tool/linux_amd64"
GCCGO="gccgo"
CC="gcc"
CXX="g++"
CGO_ENABLED="1"
CGO_CFLAGS="-g -O2"
CGO_CPPFLAGS=""
CGO_CXXFLAGS="-g -O2"
CGO_FFLAGS="-g -O2"
CGO_LDFLAGS="-g -O2"
PKG_CONFIG="pkg-config"
GOGCCFLAGS="-fPIC -m64 -pthread -fmessage-length=0 -fdebug-prefix-map=/tmp/go-build414355570=/tmp/go-build -gno-record-gcc-switches"

What did you do?

Off the back of https://github.com/golang/go/issues/25624#issuecomment-395556484, I'd like to confirm that the following represents the "best practice" advice when adding and installing tool dependencies:

cd `mktemp -d`
export GOPATH=$PWD

mkdir hello
cd hello
vgo mod -init -module example.com/hello

# this could be anywhere but for convenience...
export GOBIN=$PWD/bin

# add a dependency on golang.org/x/tools/cmd/stringer
cat <<EOD > tools.go
// +build tools

package tools

import (
        _ "golang.org/x/tools/cmd/stringer"
)
EOD

vgo install golang.org/x/tools/cmd/stringer

The go.mod and .Target for stringer look fine:

$ cat go.mod
module example.com/hello

require golang.org/x/tools v0.0.0-20180615195736-465e6f399236
$ vgo list -f "{{.Target}}" golang.org/x/tools/cmd/stringer
/tmp/tmp.VQw1O3x8Wy/hello/bin/stringer

The issue however is that running vgo mod -sync then removes our module requirement on golang.org/x/tools - I suspect this is a bug:

$ vgo mod -json
{
        "Module": {
                "Path": "example.com/hello",
                "Version": ""
        },
        "Require": [
                {
                        "Path": "golang.org/x/tools",
                        "Version": "v0.0.0-20180615195736-465e6f399236"
                }
        ],
        "Exclude": null,
        "Replace": null
}
$ vgo mod -sync
warning: "ALL" matched no packages
$ vgo mod -json
{
        "Module": {
                "Path": "example.com/hello",
                "Version": ""
        },
        "Require": null,
        "Exclude": null,
        "Replace": null
}

If we assume this is a bug and ignore it for now, I also wonder whether we can improve this workflow for adding tool dependencies somehow. The following steps feel a bit "boilerplate" and unnecessary:

I wonder whether we could in fact obviate all of this by having something like:

vgo install -tool golang.org/x/tools/cmd/stringer
vgo run golang.org/x/tools/cmd/stringer

Thoughts?

vgo run tool is possible as a result of https://github.com/golang/go/issues/22726, but because of https://github.com/golang/go/issues/25416 it effectively requires a link step each time.

What did you expect to see?

With respect to what I think is a bug with vgo mod -sync

go.mod unchanged by the vgo mod -sync

What did you see instead?

The golang.org/x/tools requirement removed.

/cc @rsc @bcmills

bcmills commented 6 years ago

Let's take a step back: what do you mean by “tool dependency”?

The stringer example suggests that you mean “a tool required for use with go generate”, but note that generate is intended to be run by the author of the module, not its users: a tool needed to run generate shouldn't be a hard requirement for the module or its tests.

myitcv commented 6 years ago

Let's take a step back: what do you mean by “tool dependency”?

Roughly:

but note that generate is intended to be run by the author of our module, not its users: a tool needed to run generate shouldn't be a hard requirement for the module or its tests.

Correct, this would only be a dependency for the authors of the module (as you point out, the users of our module probably don't care whether or not we've used stringer or other tools).

As I understand it, these tool dependencies do not introduce any additional requirements for users of our module: they (the tool dependencies) can only ever be referenced by running vgo install or vgo run in the context of our module. So as a user of our module, I would, by definition be in a different context (specifically the module that references our module) when running vgo install or vgo run.

I'm using the term "context" here to mean "the go.mod that vgo uses." I'm sure there must be a better, more precise term

jimmyfrasche commented 6 years ago

I haven't played around with vgo much yet or looked under the hood.

I know a lot of package managers handle this by sorting dependencies into buckets: regular dependencies, test dependencies, dev dependencies. That seems like overkill and there can also be dependencies by build tag, like, say, importing a module for internal use but only on windows, and dependencies may only be for a certain package in a module that you may not be using.

Could vgo record all the dependencies for a project—for all build tags, for all packages, for tests, for development—but lazily fetch them as needed? (This may require more invasive integration but it would be an optimization as the semantics are the same for lazy-fetch and fetch-everything-upfront)

myitcv commented 6 years ago

@jimmyfrasche

Could vgo record all the dependencies for a project—for all build tags, for all packages, for tests, for development—but lazily fetch them as needed?

My understanding is that this is exactly what vgo does today, for any dependency, test/tool or otherwise.

And, to your earlier point, I agree it means the delineation between the buckets is unnecessary (for anyone wanting to know why a dependency exists, vgo can tell us that answer).

Just to clarify one point above. My proposal for vgo install -tool golang.org/x/tools/cmd/stringer would, however, add a section to go.mod (or equivalent) where the tool packages are listed. This is simply to avoid the need for the tools.go file referenced in my example.

bcmills commented 6 years ago

A couple of observations:

  1. Some tools required by Go builds are not themselves built using the go tool. (For example, Google's protocol compiler is written in C++; only the Go code generator plugin is written in Go.) So even if we add support for tooling to the go tool, it will be at best a partial solution.

  2. If you are assuming the use of the go tool anyway, then you can write a Go program that invokes it with appropriate arguments.

  3. Because a command-line tool is a top-level package, its versions are not context-sensitive: if you're not mixing in other packages to customize the tool, you don't need to resolve version constraints from those packages.

To me, those suggest a fairly straightforward solution: go run pkg@version. In combination with //go:generate, that would allow you to express the dependency (at the exact version used) directly in the source file:

//go:generate go run golang.org/x/tools/cmd/stringer@v1.11.0 -type=Pill

In contrast, if you are building a custom version of the tool, then you should be able to customize it using blank-imports as you describe.

jimmyfrasche commented 6 years ago

@bcmills that sounds good but it would be awkward to write that each time and easy for things to go out of sync and you have some code using 1.11.0 and some using 1.12.3 but probably want .

go generate let's you define aliases with //go:generate -command alias the-command (I've not used it personally and unsure of the scope: file? package? (I assume file.))

Perhaps a more vgo-aware variant would be helpful, like

//go:generate -require golang.org/x/tools/cmd/stringer@v1.11.0

which is module scoped. It falls somewhere between an ephemeral go install -tool and a fictitious blank import.

There are a some details to iron out in such an approach, of course.

myitcv commented 6 years ago

@bcmills

Some tools required by Go builds are not themselves built using the go tool.

Completely. As you say, this can either be solved entirely orthogonally, or with Go wrappers (wrappers that could even take care of installing the right version).

Because a command-line tool is a top-level package, its versions are not context-sensitive: if you're not mixing in other packages to customize the tool, you don't need to resolve version constraints from those packages.

I'm not entirely sure I follow your point here. The point I was trying to make is that where (i.e. in what directory) you run vgo install golang.org/x/tools/cmd/stringer is relevant because that will determine which go.mod you reference and therefore which version of the golang.org/x/tools module you use.

To me, those suggest a fairly straightforward solution: go run pkg@version.

As @jimmyfrasche pointed out this has the major downside of littering the required version across all the places you require go:generate directives, which seems to be somewhat counter to having go.mod be the single point of reference for versions.

Just one point to note about the "proposal":

vgo install -tool golang.org/x/tools/cmd/stringer
vgo run golang.org/x/tools/cmd/stringer

Despite the explanation in https://github.com/golang/go/issues/25416, I think vgo run golang.org/x/tools/cmd/stringer could actually cache the linked binary, because the cache can very precisely be trimmed given we know exactly what version is being referenced at a given point in time.

jimmyfrasche commented 6 years ago

Running a tool at a specific version depending on the module would have to go through vgo.

Running stringer lets $SHELL pick which stringer to run, so it would need to be something like go run-dev-tool stringer so that vgo could dispatch the correct version of the command.

Something like that could be stuffed into go run but that doesn't seem to fit with the spirit of that command. Arguably go tool would be a better fit but that could cause namespacing issues so it seems like a separate command built to purpose would be best.

go generate could handle this transparently but not all tools are necessarily for code generation. You may also want a specific version of, say, a linter.

An IDE/editor could use tool dependencies to figure out if this is a tool dependency or a regular program and run it through vgo if need be. From the command line, though, it would be up to the user to know whether to run stringer vs go run-dev-tool stringer so there would still be potential skew with the version documented. I don't think there's much to do about that, though.

A tool module could have multiple commands. Look up would be slow if these weren't included somewhere in the metadata.

A tool module could have multiple dependencies, some shared with the module under development. Unlike with other dependencies, you probably don't want those to be solved together: using foobar shouldn't affect your version baz or the version of baz used by other tools you depend on. They should all be siloed.

This is all starting to sound mostly unrelated to vgo but perhaps it's something that can be built on top of vgo.

Going back on what I said about buckets, let's say there was as separate tool godev and a separate file dev.mod.

godev install foo updates dev.mod recording the version and the exposed commands. Instead of installing the command globally it installs the binaries outside of $PATH but somewhere it can easily grab the correct version. It updates dev.mod with the vgo style import and version path but also records the names of the commands. For the most part it's a wrapper around go get that does some extra work.

godev run foo invokes the appropriate foo from dev.mod.

Is there anything that would need to change in vgo to allow something like this?

A downside of not having it integrated in vgo itself would be that go:generate directives would need to explicitly prefix godev run.

rsc commented 6 years ago

What is the decision to be made here? I think the tools.go file is in fact the best practice for tool dependencies, certainly for Go 1.11. I like it because it does not introduce new mechanisms. It simply reuses existing ones.

myitcv commented 6 years ago

I think the tools.go file is in fact the best practice for tool dependencies, certainly for Go 1.11.

Indeed, we don't need to "solve" this now.

What is the decision to be made here?

For Go 1.11

For later:

myitcv commented 6 years ago

Adding another comment to this thread to give the equivalent, and current, go commands

This is a go-based rewrite of https://github.com/golang/go/issues/25922#issue-332981105

cd $(mktemp -d)
mkdir hello
cd hello
go mod init example.com/hello

# Either rely on GOBIN=GOPATH/bin or set it explicitly
export GOBIN=$PWD/bin

# add a dependency on golang.org/x/tools/cmd/stringer
# the build constraint ensures this file is ignored
cat <<EOD > tools.go
// +build tools

package tools

import (
        _ "golang.org/x/tools/cmd/stringer"
)
EOD

go install golang.org/x/tools/cmd/stringer

cat go.mod

results in:

module example.com/hello

require golang.org/x/tools v0.0.0-20180813205110-a434f64ace81 // indirect
joeshaw commented 6 years ago

~Similarly, converting an existing project from dep to the modules system and running go mod vendor results in the stringer tool and its immediate dependencies being removed from the vendor directory.~

Sorry, this is actually working. My tools.go file was missing the package directive at the top of the file and because it's never built the compiler never got a chance to complain. This, ironically, is one of @myitcv's concerns in his initial comment.

rsc commented 6 years ago

Best practice remains creating the tools.go file. It's true that go mod init does not auto-create a tools.go from dep's config, but I think doing so is getting a bit beyond scope.

AlekSi commented 6 years ago

Probably it's worth to highlight why tools.go should contain some build tag like tools (but not ignore): to avoid side-effects of init() functions in tool dependencies.

thepudds commented 6 years ago

A related comment: as far as I am aware, creating a tools.go as described above in https://github.com/golang/go/issues/25922#issuecomment-412992431 seems to work with go mod vendor for Go-based tool dependencies.

In addition, there is also this separate comment in https://github.com/golang/go/issues/26244#issuecomment-404869576 :

vgo vendor (now vgo mod -vendor or go mod -vendor) does not copy entire repositories. By design, it copies only the directories needed to satisfy imports in builds of the top-level module. If your module is not importing github.com/antlr/grammars-v4 then that directory will not be copied. And if there are directories with only non-Go files, there is no way to copy those directories into vendor. That's not what vendor is for. Vendor is only about preserving the code needed to build the main module

...which on the one hand seems to say go mod vendor is not intended to cover all use cases around non-Go pieces of a repository...

...but that comment also seems to suggest that if there is a piece of Go code that will be vendored, the operation seems to function at the granularity of directories (e.g., it "copies only the directories needed to satisfy imports in builds of the top-level module").

In practice, this currently seems to mean that non-Go tool dependencies (such as a shell script) are copied into the vendor directory by go mod vendor if they are in the same directory as a vendored piece of Go code. So a tools.go-based approach could in theory be extended to pulling in non-Go based tool dependencies (which would happen naturally if the non-Go tools are intermixed at the directory level with Go code, or perhaps even by adding something like a vendorme.go to a particular directory if needed).

However, as far as I can see, the go mod vendor documentation currently does not say it operates at the directory level, so perhaps that is behavior that should not be relied upon, or perhaps this would otherwise be considered an undesirable approach.

EDIT: note that a fair amount of care is required if you are pulling in additional directories beyond what go mod vendor does naturally, and this is less about vendoring behavior and more about following the go tool's build model. See for example comment from Russ in https://github.com/golang/go/issues/26366#issuecomment-405683150, as well as https://golang.org/cl/125297, and https://github.com/golang/go/issues/26366#issuecomment-424199216)

caarlos0 commented 6 years ago

I've tried the solution proposed by @myitcv, it more or less works, seems like stringer can't solve the dependencies in the package that has the //go:generate:

~/Code/goreleaser/goreleaser vgo*
λ go list -f "{{.Target}}" golang.org/x/tools/cmd/stringer
/Users/carlos/Code/goreleaser/goreleaser/bin/stringer

~/Code/goreleaser/goreleaser vgo*
λ go generate ./...
stringer: checking package: artifact.go:11:2: could not import github.com/apex/log (type-checking package "github.com/apex/log" failed (/Users/carlos/go/pkg/mod/github.com/apex/log@v0.0.0-20180702155952-941dea75d3eb/stack.go:3:8: could not import github.com/pkg/errors (cannot find package "github.com/pkg/errors" in any of:
    /usr/local/Cellar/go/1.11/libexec/src/github.com/pkg/errors (from $GOROOT)
    /Users/carlos/go/src/github.com/pkg/errors (from $GOPATH))))
internal/artifact/artifact.go:15: running "stringer": exit status 1

Not sure if it is a bug in stringer or somewhere else, happy to provide more info if needed though.


Not sure if useful, but:

myitcv commented 6 years ago

@caarlos0 - this is because stringer requires code to type-check in order to work. And in your situation it can't type check because it can't resolve an import. stringer can't resolve an import because it doesn't "know" about modules.

stringer is being fixed to work with modules; this work is being tracked under the umbrella of https://github.com/golang/go/issues/24661

rogpeppe commented 6 years ago

I'm fairly sure I'm not in favour of mixing tool dependencies in with all the other project dependencies. I think it's good to have reproducible tool behaviour ("I used vX.Y.Z of tool T" should mean something), and attaching tools to arbitrary projects' go.mod files will mean that the tool binaries will be built with arbitrary (although notionally compatible) dependencies. In my view, when we use a tool to build parts of a project, we don't necessarily wish that tool to be part of the project, merely that it's a way of creating parts of that project.

Part of the promise of MVS is that of reliable and predictable results. That predictability applies to everything below a given module root, but it doesn't necessarily apply when a module is included inside a module root.

If there's anywhere that we want to be predictable, it's the building of binaries, so when building external tool binaries, I think we should respect exclude and replace clauses in their top level module, and use exactly the versions that are implied by that top level module, not the top level module that we're building the tool for.

If we do this, it means that when someone raises an issue about the behaviour of a tool, they can say "this went wrong with v3.1.4" and the tool maintainer can know exactly what binary they're using.

So I propose that we have another file, say go.tools, that lists required Go-implemented tool packages and their versions.

For example:

 golang.org/x/tools/cmd/stringer v1.0.3
 gopkg.in/httprequest.v1/cmd/httprequest-generate-client v1.2.0

I don't think it should be in go.mod itself, because these tools are explicitly not governed by the dependencies in go.mod.

One problem with this is that it doesn't work well when the tool doesn't have a go.mod file. In that case, we could fall back to using the local go.mod file ( the tools.go approach above could work). If a go.tools entry doesn't have a go.mod file and it's not in the dependencies, then the build of that tool would fail. This is only necessary while there are Go projects that don't contain a go.mod file.

Another question is what to do about dependency updates? Currently the go tool manages dependency updates very nicely. One possible idea is that we could treat go get of a main package as an explicit request to add the command to the go.tools file.

Then go get golang.org/x/tools/cmd/stringer@latest would update the version in go.tools to the latest version. It could also make the binary available for use by go run too.

Thoughts?

bcmills commented 6 years ago

when building external tool binaries, I think we should respect exclude and replace clauses in their top level module, and use exactly the versions that are implied by that top level module, not the top level module that we're building the tool for.

I can see the value in that, but I think there is also substantial value in being able to, say, fix a bug in the dependencies of a tool and apply that fix immediately (e.g., using a local replace directive).

If a tool vendor wants builds to be perfectly reproducible, they need the user to replicate their configuration exactly: not just the same dependencies, but also the same version of the compiler, same experiment flags, same gcc, etc. I don't think that merely pinning the go.mod will really solve that: it's a distribution problem, not (just) a reproducibility problem.

At any rate, it's easy enough for users to include the actual configuration when reporting problems by attaching the output of go env and goversion -m.

rogpeppe commented 6 years ago

I can see the value in that, but I think there is also substantial value in being able to, say, fix a bug in the dependencies of a tool and apply that fix immediately (e.g., using a local replace directive).

I can see the value in that too. I think there's value in allowing both approaches. For example, the go.tools file could allow us to specify that a given tool is governed by our local go.mod file.

I'm also concerned about tool dependencies leaking through into our production code dependencies. We already have that kind of bleed-through from external test dependencies, but the tools are even less part of the code, and some can potentially have large and tricky dependency graphs. Isolating those from the main project dependencies seems like it would be a good thing to me. I'd like to be able to use the latest version of a tool without necessarily pulling all my dependencies forward at the same rate.

As someone that struggles daily with near-intractable diamond-dependency issues, keeping some isolation between components that are potentially entirely independent seems like something that's good to aim for. There's no need for a separate binary to use all the same versions of all its dependencies as the main code, and there are significant advantages in allowing them to be different.

bcmills commented 6 years ago

I'm also concerned about tool dependencies leaking through into our production code dependencies.

That's fair, but that seems like a better role for go list -deps than the go.mod file itself: the go.mod file is pretty much always an approximation (due to the granularity of modules being larger than packages).

I'd like to be able to use the latest version of a tool without necessarily pulling all my dependencies forward at the same rate.

IMO that's the more interesting angle, but there is also an empirical question buried in there: how much harm does/will it cause to have tools pull your other dependencies forward, compared to the rate at which you would normally upgrade those dependencies anyway?

rogpeppe commented 6 years ago

IMO that's the more interesting angle, but there is also an empirical question buried in there: how much harm does/will it cause to have tools pull your other dependencies forward, compared to the rate at which you would normally upgrade those dependencies anyway?

FWIW it applies the other way too: I'd like to be able to continue to use an old and stable version of a tool while I roll dependencies forward on my project willy-nilly.

rumyantseva commented 5 years ago

It seems that I found a case when having the tools package is not really helpful.

I use goconvey in some projects. When I define it as a "tooling dependency", go mod vendor stores only *.go-files. But for this particular tool I need some UI-relevant static files as well. As I understand, there is not any way to tell go mod to "vendor" non-go files. Am I right?

myitcv commented 5 years ago

@rumyantseva - please see https://github.com/golang/go/issues/27618

izumin5210 commented 5 years ago

I've also tried to implement a tools.go-based approach as a tiny go mod / dep command. https://github.com/izumin5210/gex

I used it in some projects(e.g. wraperr, grapi, ...). And I found some cons of this approach:

go.mod (Gopkg.toml) contains tool dependencies. When a project depends on another package that has tools.go , the project's go.mod also contains tools. If this approach is implemented in go mod, we will think that we should split a manifest file(e.g. go.mod and go-tools.mod).

tsheaff commented 5 years ago

I made a related issue here: https://github.com/golang/go/issues/29494 In my case it's about a hot reloader tool for development. Some parts of this discussion seem to assume this is only about code generators like stringer, but it applies to linters, hot reloader tools, or any other go module that I don't want compiled up into the application executable, but instead want to use from the command line before the application starts (or even the tool that does the starting-up of the application)

I like the go install -tool option as a UI and the go.tools file suggested by @rogpeppe — that seems explicit and clear.

tjsampson commented 5 years ago

We are running into a similar issue. In our Org, we aren't allowed to download dependencies from the internet during CI. Historically this would require us to Fork/Mirror a repo and bring it in house. But with go modules, we can just vendor the deps and check them into source control. That way, our CI servers aren't trying to pull packages/code from github/golang.org/google.golang.org etc.

This approach works perfectly for packages that are actually being used in the code, but for build/tooling packages, it falls a little short. I really like what @tsheaff and @rogpeppe laid out with go install -tool and the go.tools file. Being able to explicitly declare a package as a tool/build dependency would be very nice. And ideally, that code would not be a part of the final built binary, just used during the build/test/cover steps (i.e. CI/CD process).

andig commented 5 years ago

Best practice remains creating the tools.go file.

I've failed to get that working:

tools.go

// +build tools

package sdm630

import (
    _ "github.com/mjibson/esc"
)

go.mod

module github.com/gonium/gosdm630

require (
    github.com/mjibson/esc v0.1.0 // indirect
)

being used by

//go:generate esc -private -o assets.go -pkg sdm630 -prefix assets assets

results in

❯ go generate
http.go:21: running "esc": exec: "esc": executable file not found in $PATH
myitcv commented 5 years ago

@andig you need to install the tool first, per https://github.com/go-modules-by-example/index/blob/master/010_tools/README.md.

@tjsampson - you can use the vendor directory for tool dependencies too, but you need to tell the go tool to use the vendor when installing the tool. So in the link I provided above, instead of go install your.com/tool you would do go install -mod=vendor your.com/tool.

@tsheaff - there is nothing to prevent any arbitrary tool from being added as a dependency via the mechanism described here. I have a file watcher added as one of my tools for example. The approach is the same.

If however you definitely want to "globally" install a tool, there is support for that in the beta release of Go 1.12 (added in response to https://github.com/golang/go/issues/24250) or you could consider github.com/myitcv/gobin (example)

andig commented 5 years ago

@andig you need to install the tool first, per https://github.com/go-modules-by-example/index/blob/master/010_tools/README.md.

I'm probably missing something here, but when using build-only dependencies without runtime use like https://github.com/mjibson/esc or stringer, what is the point of go.mod'ing them if they still need to be installed? Only selecting the specific version?

myitcv commented 5 years ago

Only selecting the specific version?

Correct.

To avoid installing you can modify your //go:generate directive to something like:

//go:generate go run golang.org/x/tools/cmd/stringer ARGS

or else for faster execution use gobin:

//go:generate gobin -m -run golang.org/x/tools/cmd/stringer ARGS

(the reason for using gobin over go run is covered in the gobin wiki)

bcmills commented 5 years ago

I notice that the tools.go approach is now documented at http://golang.org/wiki/Modules#how-can-i-track-tool-dependencies-for-a-module.

bcomnes commented 5 years ago

go.mod (Gopkg.toml) contains tool dependencies. When a project depends on another package that has tools.go , the project's go.mod also contains tools. If this approach is implemented in go mod, we will think that we should split a manifest file(e.g. go.mod and go-tools.mod).

@izumin5210 is there an open issue for this? I couldn't fine one.

EDIT: looks like https://github.com/myitcv/gobin/issues/44 contains some discussion

prymitive commented 5 years ago

tools.go pattern worked for me too, but I've noticed that go mod tidy removes all dependencies recorded in tools.go from go.mod & go.sum, which doesn't seem to be mentioned in this thread.

tv42 commented 5 years ago

@prymitive Just tested and that does not happen for me, on Go 1.12

prymitive commented 5 years ago

@tv42 sorry, my bad, I had an incorrectly formatted comment in my tools.go so it wasn't working and because it had // +build tools I didn't get any compile / mod tidy errors. Fixing the comment fixed tidying.

coolaj86 commented 5 years ago

Copying / linking to a StackOverflow post I made here because when I google to find it again I end up back on this thread pretty much every time, thinking it's the place I put the answer... and so now it will be :)

How do go modules work with installable commands?

(original SO post ^^)

Using a "tools" package

I made a tools directory:

mkdir -p tools

I put the tools package inside of it (as mentioned above):

// +build tools

package tools

import (
    _ "github.com/UnnoTed/fileb0x"
)

Note that the tag is mostly not important. You could use foo:

// +build foo

However, you cannot use ignore. That's a special predefined tag.

// +build ignore

// NO NO NO NO NO
// `ignore` is a special keyword which (surprise) will cause
// the file to be ignore, even for dependencies

Updating go.mod

The best way is probably to run go mod tidy:

go mod tidy

There are a number of commands that affect go.mod, some of which I had run before go mod tidy:

go install github.com/UnnoTed/fileb0x # didn't seem to do the trick
go get
go generate ./...
go build ./...
go install ./...
go mod vendor

However, later I did a git reset and rm -rf ~/go/pkg/mod; mkdir ~/go/pkg/mod and found that go mod tidy did well enough on its own.

vendoring

In order to actually take advantage of the modules cache in a project you need to copy-in the source code

go mod vendor

That will grab all dependencies from go.mod

You also need to change nearly all of your go commands to use -mod=vendor in any Makefiles, Dockerfiles or other scripts.

go fmt -mod=vendor ./...
go generate -mod=vendor ./...
go build -mod=vendor ./...

That includes go fmt, go build, go get, go install, and any go run called by go generate (and even the go generate itself)

//go:generate go run -mod=vendor github.com/UnnoTed/fileb0x b0x.toml
package main

// ...

If you get an error

I was not seeing the dependency that I wanted added to the go.mod and I was getting this error:

tools/tools.go:6:5: import "github.com/UnnoTed/fileb0x" is a program, not an importable package

(fileb0x is the thing I'm trying to add)

That's a result of not having the proper //+build tools comment

myitcv commented 5 years ago

@solderjs - regarding ignore being special: https://github.com/golang/go/issues/29598

I'm not clear what the rest of your comment is referring to. Is there a problem with https://github.com/golang/go/issues/25922#issuecomment-412992431 as written?

coolaj86 commented 5 years ago

@myitcv No problem with the way it's written. I just compiled all of the gotchas that I've run into together and pasted them in here so that next time I'm searching for it and this pop ups on top of the results, I'll have cumulative answer right where I want it.

myitcv commented 5 years ago

@solderjs understood.

What problem were you trying to solve by using go mod vendor? Because, at least in my experience, I can't think of a problem that requires go mod vendor as a solution, unless you're simply looking to provide vendor as, well, a vendor so that users (not developers of the module) of your code then don't have to also fetch dependencies. The instructions for go fmt etc are what's confusing me, because if you were a developer of said module you wouldn't choose to use the vendor, instead you'd rely on the module cache.

shomron commented 5 years ago

Note to those still getting the error:

tools/tools.go:5:2: import "golang.org/x/tools/cmd/stringer" is a program, not an importable package

It turns out that you must have an empty line between the build tag and the package statement.

Bad

// +build tools
package tools

Good

// +build tools

package tools

@rsc is this by design?

myitcv commented 5 years ago

@shomron

is this by design?

Yes it is: https://godoc.org/go/build#hdr-Build_Constraints

To distinguish build constraints from package documentation, a series of build constraints must be followed by a blank line.

marwan-at-work commented 5 years ago

@rsc following up on your last comment in this issue, will the tools.go workaround be the official way to version main packages inside a go.mod file forever?

I think it would be great if Go had official support for versioned main packages inside go.mod and maybe provided a way to execute versioned binaries as well.

I'd like to open an issue but I just wanted to check first if the tools.go workaround will be the official answer even after Go Modules becomes on by default.

Thanks!

bcomnes commented 5 years ago

My impression was that tools.go is the favored solution now, but the whole concept is still very experimental and not widely acknowledged.

myitcv commented 5 years ago

@marwan-at-work - just to mention that on the golang-tools calls over the last few months, and in https://github.com/golang/go/issues/30515, @ianthehat has expressed interest in solving this and the broader issue of "tooling". That culminated in https://github.com/golang/go/issues/30515#issuecomment-480611127, and most recently a mention on the April call in which @ianthehat suggested gobin's approach might well serve as a useful straw man starting point.

All that said, I think it's probably worth either opening a new issue with your question, or asking over in https://github.com/golang/go/issues/30515 - because comments in closed issues are easily missed.

nordicdyno commented 4 years ago

I found my way to carry and install tools as code dependencies. I've tried to describe it here https://github.com/nordicdyno/golang-tools. I hope it could be handy for anybody who is looking for a solution on how to carry tools with project code and don't abuse its dependencies list (and versions) by tools dependencies.

In short: I put dependencies to hidden from go build tools directory (with _) as a separated module with dependencies and manage all such tools and its dependencies independently.

montanaflynn commented 4 years ago

@nordicdyno thanks! @rsc 1.13 has made the tools.go approach obsolete, any word on this? My use case is wanting to include https://github.com/golangci/golangci-lint and https://github.com/git-chglog/git-chglog for development usage only.

From https://github.com/nordicdyno/golang-tools:

Before Go 1.13 solution with tools.go (https://github.com/golang/go/issues/25922) had worked well enough without abusing go.mod/go.sum file by dependencies hidden under a tag. Now with go 1.13.x go mod tidy adds such dependencies to module's go.mod go.sum files, which I want to avoid.

bcmills commented 4 years ago

@montanaflynn, this issue is closed, and to my knowledge there was no change in actual behavior in Go 1.13 — just a decision about best-practices.

If you believe that there was a regression in behavior in Go 1.13, please open a new issue with steps to reproduce it.

tschaub commented 4 years ago

The best-practice examples above leave it a mystery (at least to me) how to get reproducibility – meaning it is not clear how someone who is not the author of tools.go would get the same version of tools used by go:generate on their path.

I know the issue is closed, and perhaps the best practice is clear to others. But I'm struggling to find a complete example that demonstrates how a team of people can work with the same tool dependencies (e.g. run the same code in go generate).

thepudds commented 4 years ago

@tschaub if you haven’t already, be sure to take a look at this working example, which includes using go generate:

https://github.com/go-modules-by-example/index/blob/master/010_tools/README.md