Open logrusorgru opened 5 years ago
CC @bradfitz
go version go1.13 linux/amd64
Running the following code with go test -race
fails most of the times, but not always. I've never seen it fail with go test
.
package race
import (
"bytes"
"context"
"net"
h "net/http"
ht "net/http/httptest"
"testing"
"time"
)
func TestDataRace(t *testing.T) {
d := &dialer{content: "HTTP/1.1 502 Bad Gateway\r\n\r\n"}
tr := &h.Transport{
DialContext: d.dial,
}
req := ht.NewRequest(h.MethodGet, "http://example.com", nil)
resp, e := tr.RoundTrip(req)
if e != nil {
t.Error(e)
} else if resp.StatusCode != h.StatusBadGateway {
t.Error("status:", resp.Status)
}
}
type dialer struct {
content string
}
func (d *dialer) dial(ctx context.Context, network,
addr string) (n net.Conn, e error) {
n = newMockConn(d.content)
return
}
type mockConn struct {
read *bytes.Buffer
write *bytes.Buffer
}
func newMockConn(content string) (m *mockConn) {
m = &mockConn{
read: bytes.NewBufferString(content),
write: new(bytes.Buffer),
}
return
}
func (m *mockConn) Read(p []byte) (n int, e error) {
n, e = m.read.Read(p)
return
}
func (m *mockConn) Write(p []byte) (n int, e error) {
n, e = m.write.Write(p)
return
}
func (m *mockConn) Close() (e error) { return }
func (m *mockConn) LocalAddr() (a net.Addr) { return }
func (m *mockConn) RemoteAddr() (a net.Addr) { return }
func (m *mockConn) SetDeadline(t time.Time) (e error) { return }
func (m *mockConn) SetReadDeadline(t time.Time) (e error) {
return
}
func (m *mockConn) SetWriteDeadline(t time.Time) (e error) {
return
}
2019/10/11 17:19:50 Unsolicited response received on idle HTTP channel starting with "HTTP/1.1 502 Bad Gateway\r\n\r\n"; err=<nil>
--- FAIL: TestDataRace (0.00s)
race_test.go:21: readLoopPeekFailLocked: <nil>
FAIL
exit status 1
Defining in the previous code mockConn
, newMockConn
, mockConn.Read
and mockConn.Write
the following way, the error never appeared so far, with go test
or go test -race
:
type mockConn struct {
read *bytes.Buffer
write *bytes.Buffer
writeOk chan bool
}
func newMockConn(content string) (m *mockConn) {
m = &mockConn{
read: bytes.NewBufferString(content),
write: new(bytes.Buffer),
writeOk: make(chan bool, 0),
}
return
}
func (m *mockConn) Read(p []byte) (n int, e error) {
<-m.writeOk
n, e = m.read.Read(p)
return
}
func (m *mockConn) Write(p []byte) (n int, e error) {
n, e = m.write.Write(p)
m.writeOk <- true
return
}
Maybe related https://github.com/golang/go/issues/34066
I have exactly the same with golang 1.13 and a fake http server like that:
echo -e "HTTP/1.1 200 OK\n\n{}" | nc -l -p ${SERVER_PORT}
@logrusorgru seeing this happen as well. Can you reproduce it on go 1.11 as well or just 1.12++ ?
@cyx, note that per the release policy, neither Go 1.11 nor 1.12 is supported at this point.
(@sebglon's report of a repro using Go 1.13 is helpful, though.)
@cyx, I just have checked out go version go1.11.13 linux/amd64
. I can say that this is reproducible in the entire go version go1.11.13 linux/amd64
- go version go1.14.1 linux/amd64
range.
I don't think this issue is a real problem, but anyone is working with HTTP "manually" may run into it.
I just use (let's say it's app.go)
var isTesting bool
// [...]
// handler function
if isTesting {
time.Sleep(100*time.Microsecond)
}
(let's say it's app_test.go)
var _ = func() struct{} {
isTesting = true
return struct{}{}
}()
To get my tests 100% stable.
Because of the 100µs, I think it's about goroutines scheduling.
Thanks! That makes sense. I'm seeing this in production with the clients primarily being node http clients -- although the interesting thing is that I only see it on higher throughput environments
I can report that we're seeing this issue in production at Let's Encrypt, using https://github.com/letsencrypt/boulder/. Specifically, there are some "hasty" HTTP servers out there that will send an HTTP response as soon as the TCP connection completes. When we make multiple concurrent requests to such a server, we get Unsolicited response
in our stdout logs.
The reason we'd like to see this fixed: In general we try to route all log output through our logging system, and this is the one place in net/http
that regularly prints to stdout. I have a minimized repro case below that is a bit shorter than ones posted to this thread. Reproduces 100% on Go 1.14.2 (latest as of 2020-04-23).
package main
import (
"log"
"net"
"net/http"
"sync"
"time"
)
const port = ":8081"
var wg sync.WaitGroup
func main() {
go hastyHTTPServer()
time.Sleep(100 * time.Millisecond)
for i := 0; i < 2; i++ {
wg.Add(1)
go fetchLoop()
}
wg.Wait()
}
func fetchLoop() {
for i := 0; i < 1e3; i++ {
resp, err := http.Get("http://localhost" + port)
if err != nil {
log.Println(err)
continue
}
resp.Body.Close()
}
wg.Done()
}
// hastyHTTPServer runs an HTTP server that sends a response and closes the
// connection as soon as a client makes a TCP connection, rather than waiting
// for the client to actually make an HTTP request.
// A real-world example of this type of server can be seen at 8849777.com
func hastyHTTPServer() {
ln, err := net.Listen("tcp", port)
if err != nil {
log.Fatal(err)
}
for {
conn, err := ln.Accept()
if err != nil {
log.Fatal(err)
}
go func() {
conn.Write([]byte("HTTP/1.0 200 OK\r\n\r\nQuick response!"))
conn.Close()
}()
}
}
The output is like below (the number of errors varies from run to run, but there's almost always at least one error):
$ go run hastyserver.go
2020/04/23 16:26:37 Unsolicited response received on idle HTTP channel starting with "HTTP/1.0 200 OK\r\n\r\nQuick response!"; err=<nil>
2020/04/23 16:26:37 Get "http://localhost:8081": readLoopPeekFailLocked: <nil>
2020/04/23 16:26:37 Unsolicited response received on idle HTTP channel starting with "HTTP/1.0 200 OK\r\n\r\nQuick response!"; err=<nil>
2020/04/23 16:26:37 Get "http://localhost:8081": readLoopPeekFailLocked: <nil>
2020/04/23 16:26:37 Unsolicited response received on idle HTTP channel starting with "HTTP/1.0 200 OK\r\n\r\nQuick response!"; err=<nil>
2020/04/23 16:26:37 Get "http://localhost:8081": readLoopPeekFailLocked: <nil>
Expected behavior:
No errors output.
Additional detail:
This test case also reproduces when I set http.DisableKeepAlives
, and when I set Connection:Close
on the response from the hasty server. Also, each connection yields at most 1 HTTP response, so this is not really an issue about an unsolicited response on an idle channel as the message suggests, but seems like a race between roundTrip incrementing numExpectedResponses and readLoop checking whether numExpectedResponses is 0. I don't know this code very well but I wonder if it makes sense to treat every connection as starting with numExpectedResponses at 1?
I've tried to figure out whether hasty responses are allowed or disallowed by RFC 7230. The closest language I can find is:
HTTP only presumes a reliable transport with in-order delivery of requests and the corresponding in-order delivery of responses. The mapping of HTTP request and response structures onto the data units of an underlying transport protocol is outside the scope of this specification.
Which seems to implicitly allow them. At any rate it's not clear that it would be possible to consistently reject hasty responses, since there's an unavoidable network race between writing a request and reading a response. Given that, I think it probably makes sense to make the current behavior (accepting hasty responses) more consistent.
I can confirm that this patch, which starts persistConns with numExpectedResponses = 1, causes the repro code above to run without errors.
0001-Start-persistConns-with-numExpectedResponses-1.patch.txt
move <-pc.reqch
to the front of Peek
may solve this problem
--- net/http/transport.go.bk 2020-04-24 10:06:11.253338231 +0800
+++ net/http/transport.go 2020-04-24 10:07:03.676671394 +0800
@@ -1893,6 +1893,7 @@
alive := true
for alive {
+ rc := <-pc.reqch
pc.readLimit = pc.maxHeaderResponseSize()
_, err := pc.br.Peek(1)
@@ -1904,7 +1905,6 @@
}
pc.mu.Unlock()
- rc := <-pc.reqch
trace := httptrace.ContextClientTrace(rc.req.Context())
var resp *Response
hi i'm receiving the same error. is there a way I can try this patch out without having to rebuild a fork fo go?
Yep, it's still actual with go version go1.16.6 linux/amd64
. I've improved the code to get detailed stat https://play.golang.org/p/V3YkMeJ__4F (result can't be given on the play.golang.org). For example, for 100 000 total requests, only 329 ends with the error.
Specifically, there are some "hasty" HTTP servers out there that will send an HTTP response as soon as the TCP connection completes.
... but seems like a race between roundTrip incrementing numExpectedResponses and readLoop checking whether numExpectedResponses is 0.
@jsha Thanks for your repro code!
As far as I understand, I think the race you mentioned above may also happen for "non-hasty" HTTP servers, in which case pc.numExpectedResponses++
does not necessarily happen before if pc.numExpectedResponses == 0 {...}
either.
However, I can not reproduce the same error by replacing hastyHTTPServer()
with normalHTTPServer()
as below:
package main
import (
"fmt"
"log"
"net"
"net/http"
"sync"
"time"
)
const port = ":8081"
var wg sync.WaitGroup
func init() {
tr := http.DefaultTransport.(*http.Transport)
tr.DisableKeepAlives = true
}
func main() {
//go hastyHTTPServer()
go normalHTTPServer()
time.Sleep(100 * time.Millisecond)
for i := 0; i < 2; i++ {
wg.Add(1)
go fetchLoop()
}
wg.Wait()
}
func fetchLoop() {
for i := 0; i < 1e3; i++ {
resp, err := http.Get("http://localhost" + port)
if err != nil {
log.Println(err)
continue
}
resp.Body.Close()
}
wg.Done()
}
// hastyHTTPServer runs an HTTP server that sends a response and closes the
// connection as soon as a client makes a TCP connection, rather than waiting
// for the client to actually make an HTTP request.
// A real-world example of this type of server can be seen at 8849777.com
func hastyHTTPServer() {
ln, err := net.Listen("tcp", port)
if err != nil {
log.Fatal(err)
}
for {
conn, err := ln.Accept()
if err != nil {
log.Fatal(err)
}
go func() {
conn.Write([]byte("HTTP/1.0 200 OK\r\n\r\nQuick response!"))
conn.Close()
}()
}
}
func normalHTTPServer() {
http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
fmt.Fprintf(w, "HTTP/1.0 200 OK\r\n\r\nQuick response!")
})
log.Fatal(http.ListenAndServe(port, nil))
}
UPDATE: Sorry for my misunderstanding!
In fact, the following line will block until the HTTP response is available (or until the Client.Timeout is exceeded):
Therefore, in a typical HTTP interaction (i.e. the response follows the request), pc.numExpectedResponses++
will always happen before if pc.numExpectedResponses == 0 {...}
.
For those who are interested, I have finally figured out the reason for the readLoopPeekFailLocked: <nil>
errors occurred in the production environment.
TL;DR: An abnormal 204 response, which includes a body, will cause the readLoopPeekFailLocked: <nil>
error.
We have deployed two types of backends behind Caddy (a web server in Go):
But only HTTP requests in the 2nd case (i.e. Caddy <-> Erlang Backend) are encountering the readLoopPeekFailLocked: <nil>
errors occasionally.
The Erlang Backend is using Cowboy 2.7.0, which unfortunately allows developers to construct a 204 response with a body. And the fact is that our Erlang developer does do this!
After correcting these abnormal 204 responses, all readLoopPeekFailLocked: <nil>
errors disappear.
NOTE: Cowboy 2.8.0 has fixed this issue (commit).
package main
import (
"log"
"net/http"
"time"
)
const port = ":8081"
func main() {
go abnormalHTTPServer()
time.Sleep(100 * time.Millisecond)
fetchLoop()
}
func fetchLoop() {
client := &http.Client{Timeout: 2 * time.Second}
for i := 0; i < 2; i++ {
resp, err := client.Get("http://localhost" + port)
if err != nil {
log.Println(err)
continue
}
resp.Body.Close()
}
}
// abnormalHTTPServer runs an HTTP server that sends a 204 response with a body.
func abnormalHTTPServer() {
http.HandleFunc("/", func(w http.ResponseWriter, r *http.Request) {
hj, ok := w.(http.Hijacker)
if !ok {
panic("impossible for HTTP/1.x")
}
conn, _, err := hj.Hijack()
if err != nil {
panic(err)
}
// Mimic the abnormal 204 response from Cowboy 2.7.0.
conn.Write([]byte("HTTP/1.1 204 No Content\r\n\r\n{}"))
//conn.Close()
})
log.Fatal(http.ListenAndServe(port, nil))
}
The same error still can be reproduced with https://github.com/golang/go/issues/31259#issuecomment-541229021 on go1.19.5 linux/amd64
Related to #59310 error still exists in Go 1.20
FYI, a new RFC 9112 was published in June 2022 adding more clarity to unsolicited responses. This spec supersedes RFC 7230 in that regard:
If a client receives data on a connection that doesn't have outstanding requests, the client MUST NOT consider that data to be a valid response; the client SHOULD close the connection, since message delimitation is now ambiguous, unless the data consists only of one or more CRLF
That's very interesting @domdom82 ! Thanks for sharing.
Strangely, even though RFC 9112 seems to make this more clear, I think it winds up being less clear - and to some extent, introduces a race condition into protocol handling.
Traditional single-threaded HTTP implementations would do something like:
If you do that, a response from a "hasty" HTTP server will look normal - it will look as if it was a response to the request.
However, my understanding is that Go winds up in a different situation:
So depending on the speed of the server and the speed of the network, a "hasty" response could arrive before or after the request is written. So the RFC 9112 requirement to reject responses on idle channels seems to require the current racy behavior - but only if the client happens to be reading concurrently.
Perhaps a more useful fix on the HTTP RFC side would have been to specify that servers MUST NOT be hasty. That would make it somewhat easier to say that the client is free to do whatever it likes (including logging an error to stdout) when a hasty server is encountered.
Using this as a https "server" (trying to repro/fix another issue):
echo -n -e "HTTP/1.1 200 Ok\r\nContent-Length:0\r\n\r\n" | openssl s_server -accept 8777 -cert server.crt -key server.key
I get err like Get "https://localhost:8777": readLoopPeekFailLocked: %!w(<nil>)
(that %!w if anything is a bug, right?)
What version of Go are you using (
go version
)?Does this issue reproduce with the latest release?
Yep. 1.14.1
What operating system and processor architecture are you using (
go env
)?go env
OutputWhat did you do?
100% reproducible on Linux x64, and play.golang.org. The behavior is unpredictable and the code (see below) to reproduce should be executed few times to got the error and the log.
The error is:
The log is:
What happens?
HTTP server sends response without reading request and without a delay. This approach is good for proxy servers where a client determined by his IP (i.e. using white-list). Thus, we haven't to read request, if the user is not white-listed.
Reproducing
(try few times to got error)
play.golang.org
Also, playing with the N constant I've got this error for N=10, N=100 and N=1000. For N=1000 this error occurs every time. For N=10 rarely. Seems, it depends on goroutines scheduling.
What did you expect to see?
Got this error every time or never.
What did you see instead?
It's unpredictable. That makes testing a bit harder.
Also
Probably related issues #15253, #15446