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runtime: fixup darwin/arm64 framepointer assembly #39524

Open eliasnaur opened 4 years ago

eliasnaur commented 4 years ago

Quoting @cherrymui from CL 220588:

For example, in runtime/sys_darwin_arm64.s, function open_trampoline, the frame pointer is not saved. One possibility is to change the frame size (the $0 on the TEXT line) to 16, so the assembler will automatically allocate a frame and save the frame pointer, and remove the SUB and ADD to RSP. Do the same to other functions as well.

Another example is runtime/preempt_arm64.s, currently the frame pointer is only saved #ifdef GOOS_linux. We may want to do this for #ifdef GOOS_darwin as well.

steeve commented 4 years ago

That may explain why we saw weird unwinding on iOS.

cherrymui commented 4 years ago

I'll try to do this for Go 1.16. Thanks.

steeve commented 4 years ago

Hey @cherrymui, I just tried to do what you said, and ended up with a crash, using Go 1.13.8.

Here is the diff, just in case I'm missing something from your directives:

diff --git a/src/runtime/sys_darwin_arm64.s b/src/runtime/sys_darwin_arm64.s
index ac3ca74f63..63becfb630 100644
--- a/src/runtime/sys_darwin_arm64.s
+++ b/src/runtime/sys_darwin_arm64.s
@@ -15,14 +15,12 @@ TEXT notok<>(SB),NOSPLIT,$0
    MOVD    R8, (R8)
    B   0(PC)

-TEXT runtime·open_trampoline(SB),NOSPLIT,$0
-   SUB $16, RSP
+TEXT runtime·open_trampoline(SB),NOSPLIT,$16
    MOVW    8(R0), R1   // arg 2 flags
    MOVW    12(R0), R2  // arg 3 mode
    MOVW    R2, (RSP)   // arg 3 is variadic, pass on stack
    MOVD    0(R0), R0   // arg 1 pathname
    BL  libc_open(SB)
-   ADD $16, RSP
    RET

 TEXT runtime·close_trampoline(SB),NOSPLIT,$0

Also, what was the reason for the frame to be manually allocated, rather than via declaration?

steeve commented 4 years ago

Also, do you think asmcgocall should have it? We saw unwinders unable to go past it (main thread starting at this function).

gopherbot commented 4 years ago

Change https://golang.org/cl/241158 mentions this issue: runtime: adjust frame pointer on stack copy on ARM64

aclements commented 3 years ago

@cherrymui , you have some experimental CLs out for this. Should we still try to fix this in 1.16?

cherrymui commented 3 years ago

I could give it a try. More work needs to be done (besides the CL above), e.g. saving frame pointers in syscall wrappers.

Question: how can I test it? how do I know if I got everything?

There is also an open question about what to do at stack switch (e.g. systemstack, asmcgocall, etc.).

randall77 commented 3 years ago

Not really a test per se, but there's now a vet check for this for amd64, and a TODO in that check for arm64.

https://github.com/golang/go/blob/master/src/cmd/vendor/golang.org/x/tools/go/analysis/passes/framepointer/framepointer.go#L34

Not an exhaustive check to be sure, but using it with go vet std cmd found some cases that needed to be fixed.

randall77 commented 3 years ago

(And I have a really invasive test-only CL that rebases all the stack frame references to use FP instead of SP. That finds problems with the FP mighty quickly. Let me know if you want me to drag that CL back to life.)

cherrymui commented 3 years ago

Thanks, I could give that a try. There are probably not many cases that clobbers the frame pointer register on ARM64, because ARM64 has a lot of registers and frame pointer is R29.

Other case may be: manually allocate a frame without saving the frame pointer, or smash the frame pointer slot on stack.

randall77 commented 3 years ago

smash the frame pointer slot on stack

There was one of these on amd64: https://go-review.googlesource.com/c/go/+/248262

steeve commented 3 years ago

@cherrymui I have a repro on amd64 at https://github.com/golang/go/issues/40044 if that's any help, as the issue seems caused when the stack is swapped in asmcgocall and not forwarding the frame pointer list for some reason

not that I'm using libunwind but backtrace() does expose the issue also

cherrymui commented 3 years ago

when the stack is swapped in asmcgocall and not forwarding the frame pointer list for some reason

That is the "open question" I mentioned earlier. I don't know what is the correct answer here.

aclements commented 3 years ago

There's still a bunch of work to do here and we're late in the freeze, so don't want to introduce risk. Pushing to 1.17.

ianlancetaylor commented 3 years ago

Are we going to do anything on this issue for 1.17? Should we move this to Backlog? Thanks.

cherrymui commented 3 years ago

No, nothing is done for 1.17. Thanks.

gopherbot commented 1 year ago

Change https://go.dev/cl/481635 mentions this issue: runtime: save frame pointer to the stack in signal handlers for arm64

gopherbot commented 1 year ago

Change https://go.dev/cl/481636 mentions this issue: runtime: zero saved frame pointer when reusing goroutine stack on ARM