Closed OdapX closed 2 years ago
Did you try to pause it with an ID?
const id = sound.play()
then
sound.pause(id)
Maybe there might be an issue with sound being a const?
I tried that but it doesn't work either , really don't know what causing this,
Your const Pause
is capitalized, is that on purpose? However this is not a bug for sure but more like a debugging issue in your app. You should move that to discussions .... https://github.com/goldfire/howler.js/discussions and close this issue
Did you try to pause it with an ID?
const id = sound.play()
thensound.pause(id)
Late, but to clarify: As long as there is just one Howl, Id's are not necessary to use. I do this all the time, since I have only one sound at at time (also doing some kind of music player): https://github.com/suterma/replayer-pwa/blob/3b624091a035e8d4b94db6c81039a581b6d1a59d/src/components/TrackHowlerPlayer.vue#L350
The Problem
I'm trying to build a sort of music player web app with nextjs , now the probleme is that once I get the audio to play It doesn't pause with the pause function .
here is my code :
the functions ara fired on click events, the playing the audio works just fine but it doesn't stop with the call of Pause function.
Reproducible Example
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Reproduction Steps
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Possible Solution
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Context
I am trying to build a custom music player with react (Nextjs).
Howler.js Version
v2.2.3
Affected Browser(s)/Versiuon(s)
chrome