Closed ayjee closed 4 years ago
sound = data.howl = new Howl({ src: [data.file], html5: true, format: "mp3", ......
add html5:true, may solve this.
thanks @itsucks will try this, for some reason didn't get a notification on github that you replied!
@devlab2425
html5: true
worked for me.
I am using an audio recording plugin in my app, and I suspect that it is doing some kind of context switching which was making howler lose its audio.
Closing due to inactivity. If this is still an issue, reply with more info and I'll reopen.
On an iPhone 6 using howlerjs in the chrome browser, when audio is playing and the phone is locked or goes to sleep, the audio stops. Is there a way to keep the audio playing while the phone sleeps or is locked with howlerjs?
I know it is possible, although maybe not with howler because it works from this site http://www1.play.it/audio/the-sports-junkies/. Click the play button and it will work.