Closed fvilers closed 4 years ago
The library assumes that a valid deck has been used, so there aren't any checks for something like that at the moment.
OK, I undestand. But what's the purpose of the isPossible
flag then?
It is really just an internal variable that could probably be named better to check if a hand type should be solved for (this is why it isn't listed in the docs).
Hi, I'm poking around with the library and making a few tests before using it. If I solve a handle with two duplicate cards (Queen of diamond for example) the returning structure still has a
isPossible
flag to true. Shouldn't it be false?