golemfactory / gamerhash-facade

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Killing ya-provider doesn't kill runtime #163

Closed nieznanysprawiciel closed 2 months ago

nieznanysprawiciel commented 2 months ago

Observed when running facade tests on Linux. We need to ensure that it doesn't happen on Windows.

nieznanysprawiciel commented 2 months ago

It was happening in tests that manually killed ya-provider. Changing to kill process tree instead of single process fixed the issue

nieznanysprawiciel commented 2 months ago

Fixed in: https://github.com/golemfactory/gamerhash-facade/pull/174