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gomeler
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LocationGenerator
Simple exercise in Go that generates locations for tabletop RPGs.
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Impliment region generation
#23
gomeler
opened
5 years ago
1
Json config
#22
gomeler
closed
5 years ago
0
Add JSON default support for character race and locations
#21
gomeler
opened
5 years ago
0
Enable multiple building collections so as to customize towns and such.
#20
gomeler
closed
5 years ago
0
need a readme
#19
gomeler
closed
5 years ago
2
Population system
#18
gomeler
closed
5 years ago
0
There appear to be zero length names in the names data gob
#17
gomeler
opened
5 years ago
0
Moderate refactor of how we handle weighted items and the associated …
#16
gomeler
closed
5 years ago
0
Add more characteristics to the character generator
#15
gomeler
opened
5 years ago
1
Add population system to location spawning
#14
gomeler
closed
5 years ago
1
Need some tests to keep me from shooting myself in the foot
#13
gomeler
opened
5 years ago
0
Store the seed in an initial log so it can be replayed
#12
gomeler
opened
5 years ago
0
Modify locationCmd to accept a size argument
#11
gomeler
closed
5 years ago
1
Logging: Find a way to conveniently lump all logs for a building together
#10
gomeler
opened
5 years ago
0
Sweet honey BBQ, add logging
#9
gomeler
closed
5 years ago
2
Structure business employees
#8
gomeler
closed
5 years ago
1
Experience system for NPCs
#7
gomeler
opened
5 years ago
0
Event system for aging the world
#6
gomeler
opened
5 years ago
0
Add Cobra for CLI enablement
#5
gomeler
closed
5 years ago
1
Add Viper for configuration files
#4
gomeler
opened
5 years ago
1
Faction System
#3
gomeler
opened
5 years ago
2
Factor wealth/prosperity for businesses and towns
#2
gomeler
opened
5 years ago
0
Add weight to WeightedBuildings
#1
gomeler
closed
5 years ago
1