When importing some indoor environment files from VC1 Steam, there are obvious mismatches in placement and sizing between walls and objects. For example, evmap03_01.mxe, evmap11_01.mxe
Edit: some characters also have misplaced parts, e.g. valcC01aB_h.mlx, valcC04aB_h.mlx, etc.
When importing some indoor environment files from VC1 Steam, there are obvious mismatches in placement and sizing between walls and objects. For example, evmap03_01.mxe, evmap11_01.mxe
Edit: some characters also have misplaced parts, e.g. valcC01aB_h.mlx, valcC04aB_h.mlx, etc.