I attempted to extract 3d models from the PS4 version of the game "Toaru Majutsu no Virtual-On", using import_valkyria with almost-complete success (since this game uses pretty much the same game engine/file formats as Valkyria Chronicles anyway). However there's just one thing that I noticed that didn't turn out correctly: on [at least] one of the character models, one of the "Decal textures" isn't showing up in the 3d viewport, despite it being displayed on the textures list. I've tried practically everything I could think of (tinkering with nodes, UVs, alpha transparency, etc.) but no luck. Below are a couple of example screenshots for reference.
The texture in question, isolated:
Where the texture is supposed to go in relation to the rest of the textures:
I'm currently using Blender 2.83 for this, by the way.
I attempted to extract 3d models from the PS4 version of the game "Toaru Majutsu no Virtual-On", using import_valkyria with almost-complete success (since this game uses pretty much the same game engine/file formats as Valkyria Chronicles anyway). However there's just one thing that I noticed that didn't turn out correctly: on [at least] one of the character models, one of the "Decal textures" isn't showing up in the 3d viewport, despite it being displayed on the textures list. I've tried practically everything I could think of (tinkering with nodes, UVs, alpha transparency, etc.) but no luck. Below are a couple of example screenshots for reference.
The texture in question, isolated:![texture isolated](https://user-images.githubusercontent.com/49131115/232923697-8af6a89b-1e4d-45ab-9875-e8660b85f65d.png)
Where the texture is supposed to go in relation to the rest of the textures:![texture missing](https://user-images.githubusercontent.com/49131115/232944547-041ead1b-14e7-4807-b950-a22e0a909aaf.png)
I'm currently using Blender 2.83 for this, by the way.