Open fzurita opened 7 years ago
I don't have any problems with this game (U) and default settings.
It seems to be an issue with the Shield TV and other Adreno android devices so far, so I don't it's driver related. It's probably a configuration issue that is causing the problem since the default seems to work for you.
I found the configuration that breaks this game. Using BufferSwapMode=2 (On buffer update) causes the game to never issue any buffer swap calls.
This is a strange one, it's not that it's freezing or anything, the game is still generating GL calls, it's just never issuing a "swap buffers" call.
Just as a random note, the menu transitions in Beetle Adventure Racing don't work with bufferSwapMode=2
the menu transitions in Beetle Adventure Racing don't work with bufferSwapMode=2
It is because bufferSwapMode=2 means swap buffer on buffer update, but buffer not updated during menu transition.
San Francisco Rush Extreme Racing seems to lock up in the initial start screen when the car picture is shown. I tried Glide64 and it worked fine. This used to work, so it looks like something broke along the way.