gonetz / GLideN64

A new generation, open-source graphics plugin for N64 emulators.
Other
773 stars 179 forks source link

Super Smash Bros glitches with per pixel Lighting. #1484

Open theboy181 opened 7 years ago

theboy181 commented 7 years ago

image

HLE there are a few Characters who get wrong textures. DK, Kirby when he sucks, and Jiggly Puffs ears (select char with c-butons) on the player select stage. This doesnt happen on LLE. image

theboy181 commented 7 years ago

Add this cheat to force LOW res models D118D450 240A 8018D453 0001 D118FB2C 240F 8018FB2F 0001 800C8E73 0010 800C8E73 00FF

image image

theboy181 commented 7 years ago

image

theboy181 commented 7 years ago

Its related to per pixel Lighting. Disabling it fixes it, but you lose the enhanced lighting!

oddMLan commented 7 years ago

Did you delete all and any previous shader/texture caches?

theboy181 commented 7 years ago

I'll check tomorrow, but I don't have texture caching enabled.

Thanks for the suggestion. :)

theboy181 commented 7 years ago

I deleted the shaders, and texture cache. As soon as I turned per pixel lighting back on the Green V came back. There is a bug here still.

theboy181 commented 6 years ago

Issue still occurs.

Kidboy17 commented 6 years ago

gliden64_smash_brothers_000 THe issue is still present in the newest WIP build (Master + FB)