Open theboy181 opened 5 years ago
GE64
Line Mode Cheat
80069657 0001
Does not work with GLideN64, may be the same issue that Sub Screen doesn't function.
80069657 0001
doesn't subscreen already work?
No there is no fb they removed it as a work around
AFAIK the line effect needs coverage emulation
Sounds about right. I think it’s needed for proper sub screen emulation.
Gonna link #709 since this is believed to be the same for paper mario. Would be cool in the long term, especially for wireframe in Goldeneye. I don't think this is a high priority though
AFAIK the line effect needs coverage emulation
I have not tried yet, but it's probably the same case on Turok 2
Would be cool in the long term, especially for wireframe in Goldeneye. I don't think this is a high priority though
Agreed.
in the meantime, can you have the emulator just run this hack instead, so that the FB can be examined?
The Legend of Zelda - Ocarina of Time (U) (V1.2) Sub Screen Fix (Pause)
810A0560 0000 810A0562 0000
Note: This hack bypasses the coverage check
Maybe put it as a per-game cheat?
Just confirmed that coverage is used in Doubutsu no Mori (J) too.
I wonder if games like Gauntlet are taking cues from coverage too ?
Doubutsu no Mori (J) Sub Screen Fix
810D13F8 0000 810D13FA 0000
Note: fixes delay when coverage is not emulated correctly.
I just have to add that this users that are against hacks, are unaware that GLideN64 has added FB hacks to the plugin. I do hope that Coverage will get emulated soon. This will bring accuracy up in a huge way, and we will be able to remove several hacks from the list, and possible fix a few other issues that are related to coverage.
@weinerschnitzel the issue with paper Mario is async MODE is too SLOW.. its not a coverage issue as far as I can tell. set FB to sync and all will be good.
can it be closed?
I have a hunch that this issue is the same as GoldenEye not being able to render this effect too.
I was able to capture what happens in OOT RDRAM FB when "start button" is pressed.
The FB does the "take on me" effect for a few frames before it opens the sub-screen.
any chance we can get line mode for GE running with GLideN64 to test? https://www.youtube.com/watch?v=FkJXzZ21XLs