The device I was testing on doesn't support Anisotropic filtering
GLSL 100 doesn't support texture, only texture2d
GLSL 100 doesn't seem to support min and clamp with integers.
After making those fixes, it mostly works, it's extremely slow in my GLES 2.0 device though, about a 50% performance loss in addition to the other recent performance losses. The plugin is no longer playable even at lowest settings.
min
andclamp
with integers.After making those fixes, it mostly works, it's extremely slow in my GLES 2.0 device though, about a 50% performance loss in addition to the other recent performance losses. The plugin is no longer playable even at lowest settings.
Also, there is some strange issues with lod: