gonetz / GLideN64

A new generation, open-source graphics plugin for N64 emulators.
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Texture pack settings keep reverting to default on SM64 #2608

Open OvercastGM12 opened 2 years ago

OvercastGM12 commented 2 years ago

I'm trying to edit the eye textures for super Mario 64 bloopers, but when I turn on "Use Texture pack" and the things inside of it such as Dump textures, and hit ok, it reverts to normal. Is there a way to fix this

gonetz commented 2 years ago

Please try latest master build: https://github.com/gonetz/GLideN64/actions?query=branch%3Amaster

If it does not help, try to uncheck "Use per-game settings"

Xii-Nyth commented 2 years ago

I'm trying to edit the eye textures for super Mario 64 bloopers, but when I turn on "Use Texture pack" and the things inside of it such as Dump textures, and hit ok, it reverts to normal. Is there a way to fix this

Do you have save enhanced texture cache to hard disc or use files storage instead of memory cache checked? You will ahve to delete the .htc or .hts file created for any new textures to be used in place