Closed Darth-Koopa closed 2 years ago
The patch doesn't contain an internal ROM title, which is needed by GLideN64 to determine what per-game hacks to use. Try this updated BPS patch:
The patch doesn't contain an internal ROM title, which is needed by GLideN64 to determine what per-game hacks to use. Try this updated BPS patch:
When I start the game with a new save file, mario just appears here with 0 HP,FP, and BP. Can you resolve the issue?
When I start the game with a new save file, mario just appears here with 0 HP,FP, and BP. Can you resolve the issue?
This has nothing to do with GLideN64. You should get in touch with whoever made that patch to fix such issues.
When I start the game with a new save file, mario just appears here with 0 HP,FP, and BP. Can you resolve the issue?
This has nothing to do with GLideN64. You should get in touch with whoever made that patch to fix such issues.
That person also made a patch allowing iQue Yoshi's Story playable in emulators
https://t.co/OXLy8mQIsk
But it also have graphical issue
Can you also inject the rom title for this patch?
I made patches for such use cases. They can be used in conjunction with other hacks. https://github.com/gonetz/GLideN64/issues/2164#issuecomment-577407103
Thanks a lot!
I made patches for such use cases. They can be used in conjunction with other hacks. #2164 (comment)
I tested some of your patches using PJ64 and Gliden64: Mario Kart 64 doesn't boot, only black screen. Super Mario 64 won't allow me to select a save data, and Dr. Mario can't select game mode, and if you start the default classic mode, the game will freeze.
To clarify, those patches don't fix anything. They merely add an internal ROM title and a Game ID to work around the fact that those are required by GLideN64 and Mupen64Plus/Project64 to enable game specific hacks to fix emulation issues. The rest is up to the emulator and its plugins to handle. As a sidenote, Mario Kart 64 works with Mupen64Plus.
To clarify, those patches don't fix anything. They merely add an internal ROM title and a Game ID to work around the fact that those are required by GLideN64 and Mupen64Plus/Project64 to enable game specific hacks to fix emulation issues. The rest is up to the emulator and its plugins to handle. As a sidenote, Mario Kart 64 works with Mupen64Plus.
iQue Super Mario 64 and Mario Kart are playable on pj64, but after applying the patch, the games are not playable. Your patch has caused some unknown issue, hope you can fix them.
With this patch, iQue Paper Mario is playable: https://t.co/2nvRqCs9na
but characters become black in dark areas like dry dry ruins
can anyone fix this issue?