gonetz / GLideN64

A new generation, open-source graphics plugin for N64 emulators.
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Lens of truth depth issues #2647

Closed fzurita closed 2 years ago

fzurita commented 2 years ago

It seems like the lens of truth effect in Majora's mask is broken in some situations. Here is an example: Legend of Zelda, The - Majora's Mask (U)  !

The ice is rendering in front of the ghost.

Here is a save state for the USA version of the game for Mupen64plus. Legend of Zelda, The - Majora's Mask (U) [!].zip

Jj0YzL5nvJ commented 2 years ago

2074

fzurita commented 2 years ago

Yeah, there are some elements in the environment have are rendering in front of everything else when the lens of truth is enabled. Depth is doing something weird...

gonetz commented 2 years ago

I tried to fix #2074, but did not find the source of those problems. I'll try again if I have time.

gonetz commented 2 years ago

I've advanced with that problem. I need more saves to test. Saves from #2074 are not available anymore.

gonetz commented 2 years ago

I opened a PR with the fix: #2674 @fzurita could you test it on Android devices?

fzurita commented 2 years ago

Sure, will do.

gonetz commented 2 years ago

PR updated.

Jj0YzL5nvJ commented 2 years ago

Small issue with the shadows outside the area of effect. https://imgur.com/a/shTf6uW

gonetz commented 2 years ago

Small issue with the shadows outside the area of effect.

PR with the fix is updated, #2674