gonetz / GLideN64

A new generation, open-source graphics plugin for N64 emulators.
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Cruis'n Exotica broken graphics #2684

Closed xiartic closed 1 year ago

xiartic commented 2 years ago

After successfully displaying the intro logo screens. Cruis'n Exotica's graphics break completely on GLideN64's latest and earlier versions.

GLideN64: gliden64

gliden64 2

Glide64: glide64

glide64 2

Jj0YzL5nvJ commented 2 years ago

Make sure to clear your shader cache...

P.S: I'm using EnableInaccurateTextureCoordinates=True because this PC sucks... #2656

Edit: I can't reproduce this issue on my home PC, the game works better with EnableTexCoordBounds (Enable native-res bounds for texture coordinates).

xiartic commented 2 years ago

Seems like the issue doesn't exist in Mupen64Plus. Now I'm not sure is this an issue how GLideN64 handles things with Project64 or if this is a problem on Project64's side of things. If it's latter then this issue should be closed.

Jj0YzL5nvJ commented 2 years ago

This happens in LLE when using angrylion-plus v1.6-24-g7ff7ae7:

xiartic commented 1 year ago

Closing this because it's not seemingly an issue with GLideN64.

Squall-Leonhart commented 1 year ago

It probably is an issue with GlideN64, since opening and closing its options restores a working image.

looks like a framebuffer clear doesn't fire.