gonetz / GLideN64

A new generation, open-source graphics plugin for N64 emulators.
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GLideN64 LLE bug #2699

Open ghost opened 1 year ago

ghost commented 1 year ago

In Perfect Dark when using a combination of GLideN64 RDP and ParaLLEl RSP the lights/lens flares dont render. Using GLideN64 RDP with CXD4 RSP produces the same result.

Tested on Mupen64Plus-AE and Mupen64Plus-Libretro-nx

Easy to test right after game boot as the main menu room has lights

Xii-Nyth commented 1 year ago

Good catch, just tested it in rmg. Will have to check this in other games since theres really no reason to do such a thing for pd. image