gonetz / GLideN64

A new generation, open-source graphics plugin for N64 emulators.
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Adding Bomberman 64 / Baku Bomberman to gliden64custom.ini for raspberry pi builds #2739

Closed retropieuser closed 1 year ago

retropieuser commented 1 year ago

There's a long standing issue with Bomberman 64 when running it on the mupen64plus emulator on a raspberry pi. The menu has a black screen. It's mentioned in this post here:-

https://retropie.org.uk/forum/topic/27119/pi4-n64-bomberman-64-blackscreen-workaround/3

I'd like to add the game into GLideN64.custom.ini but I don't know how to find a rom's good_name? Also the name given inside the the square brackets? [Bomberman 64] [Baku Bomberman]

retropieuser commented 1 year ago

Ignore me, I found it:-

[BOMBERMAN64E] Good_Name=Bomberman 64 (E) [!] generalEmulation\enableLegacyBlending=0

[BOMBERMAN64U] Good_Name=Bomberman 64 (U) [!] generalEmulation\enableLegacyBlending=0

[BAKU-BOMBERMAN] Good_Name=Baku Bomberman (J) [!] generalEmulation\enableLegacyBlending=0