gonetz / GLideN64

A new generation, open-source graphics plugin for N64 emulators.
Other
754 stars 174 forks source link

Paper Mario lag when opening pause menu #2760

Closed Datounejr closed 1 year ago

Datounejr commented 1 year ago

So there's a small issue with Paper Mario : when pressing start, it takes 2 seconds to show the menu :

HowItIs.webm

Setting "Copy video card frame buffer to N64 memory" to asynchronous makes it worse :

Asynchronous.webm

The menu should come up almost instantaneously, as with Angrylion :

Angrylion.webm

The problem is present on both OS I tried, Linux (Manjaro) and Android, and different versions of Mupen (RMG on PC, Mupen64Plus on Android)

Let me know if you need any info!

Jj0YzL5nvJ commented 1 year ago

If your GPU is NVIDIA, try with Enable pixel coverage calculation.

Datounejr commented 1 year ago

The issue is present regardless of the GPU, I get it on AMD, Nvidia, and Intel GPU on desktop. On Android, it happens on both Nvidia and Mali GPU.

gonetz commented 1 year ago

PR created: #2762

Rosalie241 commented 1 year ago

can confirm, that PR fixes the issue, thank you! :two_hearts:

Datounejr commented 1 year ago

Yep, fixed! Thank you so much Gonetz, you the bomb!

gonetz commented 1 year ago

Thanks for testing. PR merged into master branch.