gonetz / GLideN64

A new generation, open-source graphics plugin for N64 emulators.
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Goldeneye ammo display bug #2786

Closed Frank-74 closed 12 months ago

Frank-74 commented 1 year ago

Only happens on a few levels. If I'm windowed and click into fullscreen it appears normal again. If it happens in fullscreen and click into windowed it also fixes itself. Edit: Using latest GLideN64 master WTL build and latest Project64 Dev4 build. GLideN64_GOLDENEYE_001

oddMLan commented 1 year ago

Hey @Frank-74 welcome back! Long time no see. How are you doing? Come say hi on Discord64 when you get a chance.

Frank-74 commented 1 year ago

Hey @Frank-74 welcome back! Long time no see. How are you doing? Come say hi on Discord64 when you get a chance.

Hi there, I'm on Project64's discord, can't find a channel called Discord64, do you have an invite link?

oddMLan commented 1 year ago

https://discord.gg/sSkQTBpFhv

Frank-74 commented 12 months ago

Switching "Copy video card depth buffer to N64" to "Never" fixes it.