gonetz / GLideN64

A new generation, open-source graphics plugin for N64 emulators.
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Use mupen64plus API for logging #2840

Closed Rosalie241 closed 4 days ago

Rosalie241 commented 1 month ago

This patch makes GLideN64 use the debug callback for logging when built for mupen64plus instead of logging into a file.

An RMG user reported a very large GLideN64 log (47 GB) which isn't ideal, so this makes GLideN64 use the proper API to add logging for mupen64plus front-ends, so front-ends can handle the saving themselves if they want to.